There are a large number of MJ consuming machines that I wish to have the attached electrical engine only active when the machine needs power.
How do I have an attached electrical engine turn off when not required? So, either a method of turning the engine on when there are items in the attached machine, or having the engine only active when the machine's MJ supply is not full.
My base is using specifically right now, the Forestry Squeezer and Centrifuge, the Liquid Transposer, and a Builcraft Refinery.
You'll have to make a gate using an assembly table and some lasers. Place the gate on the conductive pipe directly attached to the engine and set its conditional to "Power requested" -> "Output redstone signal". Whenever there is a need for more power on your pipe network, the gate will emit a signal, turning on the engine.
There is a little bit of lag in the engine turning on or off, btw. Nothing dangerous, just something to be aware of.
Generators. This is hooked up to a BatBox, keeping it maxed out all the time. I then have an Electrical Engine with a Bronze, Tin, and Iron upgrade powering the Quarry. After re-reading the wiki on the Quarry, it says it can take up to 100 MJ. I believe my Electrical engine (with it's upgrade) is using 27 EU/t and generating 8 MJ/t (is there an MJ reader?). This equates to (30000 EU / Bucket * 8 MJ / 27 EU/t) 8888 MJ / Bucket of lava. If I wanted to be more efficient on the Lava side of things, wouldn't it make sense to just use Magmatic Engine engines which are at 18000 MJ / Bucket
According to the Feed the Beast Wiki article, Electrical Engines take 6 EU/t and output 2 MJ/t. Since I'm powering a forestry machine outside of my main power station, I wanted to use efficient cabling to transfer power to the engines. So I thought I'd use Tin Cable because it's much cheaper than Glass Fibre Cable. However, Tin Cable can only withstand 5 EU/t; no problem, just upgrade my Electrical Engines with a Small Curcuit Board containing an Iron Electron Tube, which reduces the power required by 1 EU/t. So I built two Electric Engines, and gave them both a Small Curcuit Board
I've got an energy bridge converting my EU power to MJ and when I put a machine that runs on MJ directly next to the BC producer, it works. I've tried to connect 3 of these types of machines to the BC producer using conductive stone pipes but the machines do not charge. I'm sure the conductive pipes are supposed to transmit MJ energy, so what have I missed here?
the 'Inventory is Full' setting when beside a machine, but this would require a Gate beside every machine connected to the power network. I would rather use a single gate to turn the cell on or off if any machine connected to the cable is working, like a 'Load Connected' setting for the gate. How can I do that? ...A Redstone Energy Cell (from Thermal Expansion) continuously emits energy according to the rate set in its GUI as long as it contains MJ. If the Buildcraft machines connected to the energy network
enemies with guns from afar attempting to force one enemy to shoot another. I don't even know how I'm supposed to know whether or not an enemy has hit another or not. Do I need to be in melee combat...I'm having some trouble with 2 of the Remote Electrical Charge Gadget Challenges (not the Combat Challenges), namely: Use the Remote Electrical Charge to force an enemy to hit another enemy (3 required) Use the Remote Electrical Charge to blast one armored thug into any other thug I've already acquired this one: Use the Remote Electrical Charge to get an armed enemy to fire his weapon
This is just one of a few quests that I have not finished because it basically leaves me confused to the point where I refuse to go back to them. When I click on the wall, it says I do not have the required item. But I don't understand what they're talking about by required item. How do I get it, equip it, and use it? Thanks.
Dark souls 2, same steam account on 2 different PC's. Can't see the characters created on the other machine. When I go to the other machine, it only shows characters created on that machine. Do I have to manualy copy files from one to the other?
I'm at quite an early stage of the game in terms of power generation but I have (possibly unwisely) started making Applied Energistics equipment as I really want to use it to manage the masses of storage I have not yet got a purpose for. I am using an generator to charge 3 batboxes and connected to those I have a macerator, compressor and electric furnace via copper cable. I also have hooked up my AE network to this but I don't want to use it all the time. How can I switch certain parts of this powered electrical network on and off in order to only run certain things at certain times
I'm using the Yogcraft mod pack in Feed The Beast. How do I change MJ into EU?