Considering only efficiency, is it better to have a lot of small stockpiles near the places where labourers work, or one or few larger ones near the town centre?
At first it would seem that having many stockpiles causes the workers who need resources to travel further to get it while barely lowering the labourers' walking distances at all.
I believe it's better to have many small stockpiles. But you shouldn't put it near labourers. It should be placed near where the recurring production is- trading posts, quarries, foresters/woodcutters. You want these people to store their resource output as quickly as possible so they will go back to working and producing. Some stuff like firewood, you do not want your villagers walking out into a blizzard because they're freezing and need firewood but the stockpile is far away. I apply the same principle to storage barns.
The real problem is for resources that you can't reliably produce locally like iron or stone. For these resources they will have to walk a long way to get it from whatever your current source is, and there's no stock pile placement to alleviate this. But you can place your stockpiles to increase production. It's a lot easier to build more blacksmiths than to summon more merchants to get more iron.
I have a military training room which is off a corridor which branches off near the entrance to my base. To maximize training time, I have tables in the room, with food and drink stockpiles next to them. The problem is, because my main food/drink stockpiles and tables are much deeper in the mountain, any dwarf that is outside or near the entrance goes to the military stockpile when they get... do to make it so only the military dwarves can use those stockpiles and tables, while still allowing civilians to refill the stockpiles?
One of the objectives in the 'That's Not in the Script!' Gangstas in Space DLC mission is to 'Perform a near crash' with the 'Aegean' ship. In my first playthrough of this mission part, I failed it several times as I always destroy my ship before meeting the 'near crash' requirements, even though I have performed multiple near crashes (like shown in the screenshot below). I have finished the mission eventually, but I still do not know what are the exact requirements to finish this mission part. How many or how long do my 'near crashes' have to be for this mission?
Is there any way to find all the stockpiles I created, other than by pressing k and navigating around all the tiles that represent stockpiles? (Some stockpiles are adjacent to each other by mistake, so I actually need to touch each square to see if there's a stockpile I missed.)
Recently I've noticed that when I'm loading new chunks in minecraft alpha 1.2.6, it lags. Since this is an old version, there might not be a way to combat this, but if there is, how can I tone down the lag? I have 4G RAM and the latest version of Java. My memory usage is at about 20-25%. Also, I normally get about 60FPS in small window mode. (I just like small window better.)
Title just about says it, but I'll clarify anyway. In Rollercoster Tycoon 3 billboards give in a small income per billboard, however ive always wondered, do billboards have any negative effects, such as guests not liking the view...?
In the Cooperative Hub area near each of the chamber selection screens there is a small box that talks whenever you click on it. Aside from sounding like a turret, does the box have a purpose? These are the ones that light up purple as they are activated.
How do I change the statistics Social Club displays? I have started on a new save playing through the campaign missions again. I'm a crew leader for a small crew and I believe my good statistics from my first playthrough will benefit me as the leader.
I had an elf caravan visit, do some trade and leave. They're definitely gone, because other caravans have come and used the depot. The elves seem to have forgotten one of their folks. He just wanders around my farms and stockpiles. Is this a bug? What the heck is he doing? Might this have anything to do with our agreement to not cut more than 100 trees per year?
For Big and even small tournaments is there a way to sign up for them or do they usually compose of high tier teams?