Do mirror images created by the wizard casting Slow Time: Time Warp increase the damage recieved by 10%?

habmalnefrage
  • Do mirror images created by the wizard casting Slow Time: Time Warp increase the damage recieved by 10%? habmalnefrage

    Using the Diablo 3 Wizard Spell "Mirror Images" or "Teleport: Fracture", do the created mirror images make use of this secondary effect?

    theoretical build example: http://us.battle.net/d3/en/calculator/wizard#QlgkSd!RWeS!YZbZYb

    Slow Time: Time Warp - 10% more damage from all sources to enemies in the bubble

Tags
diablo-3 diablo-3-wizard
Related questions and answers
  • Using the Diablo 3 Wizard Spell "Mirror Images" or "Teleport: Fracture", do the created mirror images make use of both effects? theoretical build example: http://us.battle.net/d3/en/calculator/wizard#QlgkSd!RWeS!YZbZYb Magic Weapon: Ignite - added fire damage to all attacks Passive Conflagration - Fire damage dealt to enemies applies a burning effect, increasing their chance to be critically hit by 6% for 3 seconds Do mirror images' spells add this debuff to enemies because they have an added fire damage from "Magic Weapon: Ignite"?

  • Using the Diablo 3 Wizard Spell "Mirror Images" or "Teleport: Fracture", do I get the arcane damage bonus if my mirror images cast Wave of Force: Arcane Attunement or is the bonus linked/limited to the mirror image? theoretical build example: http://us.battle.net/d3/en/calculator/wizard#QlgkSd!RWeS!YZbZYb Wave of Force: Arcane Attunement - Each enemy hit increases the damage of your next Arcane spell by 2% Maybe this is related: (passive) Elemental Exposure - Do Mirror Images' spells stack the debuff on enemies?

  • Using the Diablo 3 Wizard Spell "Mirror Images" or "Teleport: Fracture", do the created mirror images make use of passive effects? theoretical build example: http://us.battle.net/d3/en/calculator/wizard#QlgkSd!RWeS!YZbZYb Cold Blooded - Do enemies frozen/chilled by my mirror images count as "frozen by me"?

  • When I use Mirror Image with Slow Time equipped, the mirror images also cast Slow Time. Using the Time Warp rune in Slow Time also increases the damage enemies inside the bubble take by 10... upwards of 10 bubbles active at a time from this. I have a few questions about the interactions here. Do the Slow Time bubbles from the mirror images have the same effect as my own? Do they have... the Time Warp rune), or do they just expand the area? Forgetting about Mirror Image for a second, if I have two of my own Slow Time bubbles active at once via Illusionist, do they stack?

  • Quoting the skill description: All damage dealt to chilled and frozen targets is increased by 20%. Does "All Damage" mean it applies to damage dealt by other players?

  • Possible Duplicate: Marked For Death - Can you assign them as 1-2-3-4 keyboard skill? In diablo iii I saw a build where people are using offensive or defensive skills on 2 numbers. Sample is http://us.battle.net/d3/en/calculator/wizard#aYk

  • I play as a Monk, and I have two pocket Wizards to kill things for me. Or put another way, my two Wizard friends have a pocket Monk, to keep mobs away from them and apply juicy damage debuffs. Anyway, we were wondering, do all the Monk's damage-boosting debuffs stack? Specifically: Crippling Wave with Breaking Wave: +10% damage to mobs I hit Inner Sanctuary with Forbidden Palace: +30% damage to mobs in the sanctuary Mantra of Conviction with Overawe: +16% damage to mobs around me Do all these abilities work together, so that mobs could be taking an extra 56% damage?

  • I'm playing as a Demon Hunter and recently I was looking at the passive skills when I saw Cull the Weak skill that increases damage against slow enemies by 15%. The question is: does this skill only work with the effects of the other skills(Caltrops, Rapid Fire with Web Shot rune, Entangling Shot, etc)? Or does cold damage on the weapon also count as slow effect for this skill? If so, then a 2-hand Bow with some cold damage, Archery, Cull the Weak and Steady Aim would give a nice +50% damage bonus.

  • The Wizard Passive skill Conflagration causes enemies hit by fire damage to take increased damage: Fire damage dealt to enemies applies a burning effect, increasing all damage done to them by 10% for 3 seconds. Can attacks from spells that don't normally do Fire Damage trigger this effect if a weapon with the Fire Damage property is equipped? If so, does this apply to all attacks, or only those which don't already have a specified damage type, such as Spectral Blade?

Data information