I made a hunger games server a while ago and I need help setting spawn points in my arena. I want to use the same arena for ever single game. In the first arena I used world edit and set the points and created arena 1 and I set the spawn points
sg setlobbyspawn next and it worked and set all of the 24 spawn points. In the second arena i used world edit once again and created the arena and when i try to set the spawn points, it sets an extra spawn point for my first arena not the second one.
I have replaced my Vanilla server with a Bukkit server and installed (only) 2 plugins: WorldEdit and WorldGuard. Existing villages are still there, but new Villages are not generated. I know... in a different pattern. (same seed, but different server) Temporarily, I added a 3rd plugin, so that I can make NPC Villages on-demand. Can you suggest one of these solutions? Replace my 3rd plugin...-nether=true level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false
In the latest vanilla Minecraft server, spawn-protection and the radius in which players first spawn are identical. If, for example, I want to protect a 100-block-wide village around spawn, players without personally set spawn points will spawn anywhere in that 100x100 area. This is different from all of the documentation I see, which states spawning only occurs in a 20x20 area. Is there any way in the latest version to limit the area in which players spawn so that it is less than my spawn-protection area?
I made a very awesome mob arena that I want to put on a friend's server. We've tried using world edit to import it but it doesn't paste in the right location. Most of the arena is underground and the whole thing appears above ground when you paste it. He said that mcedit and world edit copy differently, so I tried copying it with world edit in single player. I pasted it to see if it would work, but all of the signs pasted empty and all of the special properties on the spawner didn't copy either. Is there a way to import it onto the smp server using world edit? Does world edit on servers
Sorry in advance, this question could fall into 1 of 3 categories (server admin, gaming, or programming) I'm working on a personal Minecraft server for my friends and I, I'm having the server back...) I'm monitoring the server's output/log to determine when the saving is off so I can create the backup. However, the server's response to my save-off command indicates it is ready, but when I go to make a backup, the world files are modified again, breaking my backup. So far, my only solution is to add a delay between save-off and backup, but surely I'm either missing something or I can report
Recently, I updated my Minecraft server to snapshot 13w47e. It started up without any trouble. However, upon logging in, I find myself in a new world, without any of my previous items. Upon further scrutinization, I find that the server is entirely disreguarding the files in the folder it is in. The world is never loaded, no log files are saved, nothing. Not only that, but it never actually generated a world and can run independently in its own empty folder, without creating any files. Can someone please tell me what is going on? Thanks for any help. I feel I am pretty good with Minecraft
I recently created a Craftbukkit server on my PC. I wanted to login and build some stuff on it but whenever I try to login it just says: Connection lost, failed login: bad login I don't know what... a cracked client, so I changed the online mode to false in the server properties but still can't solve the problem. Here is my server.properties file, if it helps: #Minecraft server properties #Fri... difficulty=1 gamemode=0 max-players=20 rcon.port=25575 spawn-monsters=true generate-structures=true view-distance=10 motd=A Minecraft Server And I'm also wondering, how can I make myself the admin
I've created a big circuit in my vanilla server to teleport all players to an arena each 3 days. It's all working like a charm, but a few days ago a player wasn't teleported. Chatting with him, he told me that he was on a horse. Players on horses are not teleported?
I host a server for me and my friends (Call of Duty 4 : Modern Warfare). We all enjoy playing hardcore but loath the wait (10 seconds after every death). I found some commands for the server console for EVERY GAME MODE EXCEPT FREE FOR ALL! Instead, we've just been doing Team Deathmatch but, with that, there doesn't feel like there is enough targets. Here is the command I used to set the wait time to 1 second in Team Deathmatch: /scr_war_numlives 0 /scr_war_playerrespawndelay 1 /scr_war_waverespawndelay 0 Now, does anybody know a possible way/command to make Free For Alls timer only 1
Is it possible for me to check what difficulty level is current set to on a vanilla (or almost vanilla) minecraft server? I do have my own server, and I know I can simply check the server.properties file and restart the server, but is there a way any other players (standard players or OPs) can check the current setting being used on a server? For example, say another OP changes the difficulty with the /difficulty command, how can I easily check this? I know I could search through the console output, but this isn't too easy with the server that I rent, and could other players determine