I have rented a server that is out of date and I have tried restarting the server through a web interface. That did not update the server.
I have access to the FTP and can edit and remove files on the server. I have tried to remove steam.inf and restarted the server but it didn't update it either.
Running on Linux.
I would like to do the following: Use FTP to download my world from the server. Open the world in a 'single player' mode. Build a structure using lots of cheats. Transfer the world back to the server. Outside of the structure I built, I don't want players to experience any change. I don't have and I don't want any plug-ins or cheats on the server. Which world files I need to download and then re-upload?
Nival has been offering a free manual download (rtf) for Etherlords. It used to be on ftp://ftp.nival.com/pub/etherlords1/, but the ftp appears to be down, probably permanently. Will really appreciate if someone doesn't mind sharing a copy of the rtf. This is a kind of game that really makes you want one for reference.
I recently got a server up and working on my computer for 1.6.4 - it was a lot of confusion and problems, but in the end I have my router set up for port forwarding on :25565, and I have my firewall settings letting Minecraft, my 1.6.4 server, and Java SE Binary through (although I don't know if I needed all of those). However, with the 1.7.2 update, my server isn't working at all anymore. I tried an Open Port Check Tool to see if it's a problem with the other computer, but it says my port is closed on :25565. So, I have two questions: 1) If I have the Minecraft server (from the Minecraft
. Can someone give me a hint which mod can cause the problem? And how can I fix this? P.S. Minecraft version is 1.6.4. // EDITS After reading this topic at RailCraft forum I tried to remove GregTech...I'm creating my own mod pack (just adding mods I like to one big mod pack to play with friends) and now I have the following mods added: mod list. The problem is, after adding RailCraft mod, when I start the server - everything works fine, server is running (I host server on my local host - the same machine I run client). But, when I start client and try to create new world, connect to server
have rules set up to allow all local traffic of any protocol on any port through. We haven't tried turning the firewalls off (that's for this afternoon), but I thought I'd see if there was anything else I could try. UPDATE The messages in the server are: [INFO] User [/192.168.2.6:3222] logged in then 30 seconds or so later: [INFO] User lost connection: End of stream We've just tried... that it's a network connectivity issue. UPDATE 2 I should have added that we're running XP SP3 on both machines. COMPUTER A is new hardware and (obviously) a new installation of all drivers and software
I just recently got a server and it is linux SSH. It has installed on it Starbound. Starbound has recently updated and I need to update it but with the instructions provided I cannot seem to get it to work. I keep getting Errors like so: http://gyazo.com/4bc57a66bc1ff9b83e704917781a6bb9.png Here are the instructions I am following: Updating your Starbound Server Download Putty or another SSH client login to your server by typing 'ssh [email protected]' Now enter your servers password when prompted change to your starbound servers directory 'cd /home/starbound/SteamCMD' Now
with a different Netflix account, however, the last time I tried to make an account, I was not able to complete it because I did not have a credit card, thus I was unable to access the service. Even further, when... relevant post where the user is still stuck in the situation I am. Update May 29, 2013 There was a Netflix update about a week or so ago, and since that update, my credentials have saved to my xbox live account for the first time, and have remained so for my last 5 logins so far. I think it's safe to say it's a fix. Has anyone else with this issue also found some resolution in the last update?
To bypass the lame external hard drive limitations for the PS3, is there any way one could access the PS3's hard drive over the LAN? Having a media server running on a PC works great in general for streaming media on the PS3 so I am not really looking to solve any problem but am curious. Perhaps using a protocol like FTP or a SAMBA equivalent. Alternative but related question: Is it possible to manually place files onto the hard drive? What I mean is that assuming I remove the hard drive and plug it into my PC, would I be able to transfer pictures or music directly onto it?
My computer specs are as follows: Processor: i5-3570k, Motherboard: P8Z77-v-pro, Memory: 16gb DDR3, Hard disk: Seagate Barracuda 2TB, Graphics card: GTX670, Windows 7 Professional I have tried...) Running through Chrome: Error code 11004, Maplestory not run at all. 2) Running through internet explorer: Can select server, when I choose a channel, instantly crashes with no error messages. 3) Running through gamelauncher.exe: I see the in-client log in window, and enter my email/pw. However, clicking the login button does nothing, and after the while, the game crashes with the message 'you have