Will Thorns damage trigger the Area Damage effect?
If an enemy hits me and takes Thorns damage, does it have a chance to trigger the Area Damage on the creature that took the Thorns damage?
The only other question about thorns is this one, which does not address several other issues about the mechanics on how it works. In D3, if you dodge or block an attack does thorns still trigger? Do any of the modifiers on Rare monster packs trigger thorns? Does thorns replicate to your follower or from your follower's gear to you?
There is a question about whether Life Steal applies to damage dealt by Thorns. I'm asking about whether Life on Hit applies to damage dealt by Thorns. These two are different: Life Steal is "X% of Damage Dealt is Converted to Life." Life on Hit is "Each Hit Adds X Life". This question How does life on hit work? does not say anything about Thorns. So, here is my question.
In the DOS game Alien Legacy the native biota eventually attack the player on two planets. There seems to be a trigger, number of triggers, or a random chance. Does anyone know for sure and what the trigger might be?
Fireworks seem to destroy a 7x7 square around them. They can also trigger other fireworks nearby. What is the most efficient configuration of fireworks to clear the largest area?
When using Mirror Image with the Mocking Demise rune, the images deal damage and have a chance to stun in an area when they die. My question is, what exactly triggers this? Does this occur no matter how the Mirror Image dies? Does it trigger when the image dies because time on the spell is up? When it's destroyed by damage (this one seems the most obvious.)? What about when it's forced to die because you've re-cast Mirror Image?
Yes, what decides the trigger chance and duration of Chill/Freeze, Shock and Ignite? (I've heard that the duration scales off of damage and chance... well, that it's applied on every crit, but I doubt that and would like some confirmation.)
The ones that are supposed to trigger a 'cutscene' when delivered to the right level.
scream etc.) attack and sometimes I just swoosh the dagger and the foe dies. Is there a special way to "trigger" the scenic attacks? Or are they just random? Does it have any special meaning IF they happen? Maybe higher damage? Critical hits?
I got a Skin of the Ancients relic that has a 'Fire Resistance +26.1%' effect: If I'm playing as Krieg the Psycho and spec'ed into the Hellborn skill tree, will I get less fire/burn damage if I set myself on fire with this relic equipped? What about adaptive shields like the Neogenator or Evolution? Will setting one's self on fire trigger the adaptive shields to resist fire element damage? Will it lessen the fire/burn damage I get if I set myself on fire? This post from the Gearbox Software forums state that "the adaptive shield does help reduce the [burn] effect." Can anyone confirm this?