Is there a quick way to directly jump to the loadout menu in Team Fortress? Right now it seems you have to Press , to load the change class menu, then click EDIT LOADOUT, then select the class, and finally make my loadout selections.
This similar question has no satisfactory answers, and is not asking the same thing. I don't want to switch sets of weapons, I simply want to get directly to the loadout menu with less clicking.
Yep, the M key will bring you right to the loadout screen for the class you are currently playing as.
I know that a . is bare ground - as opposed to the green flora " etc... but I also notice that a . comes in many different shades of gray. Those shades of gray don't directly correlate to the "blueness" of the square they're in - and that blue background color definitely represents the tile's ambient light and thus my chance of being spotted. What, then, does the whiteness level of the . mean?
I'm trying to change the skin on Batman Beyond Arkham City by using this code and it doesn't work. Press the following combination on the Main Menu screen (after you have selected your save slot): ← ← ↓ ↓ ← ← → ↑ ↑ ↓ I can hear the sound to confirm that I entered the right code, but on the next screen I don't get the choice of skins. I want to change into the Batman Beyond costume, which i purchased. Any suggestions? Thanks!
My configuration is as follows: W, S, A, D for up, down, left, right; R for shoot; L and R for swap 1 & 2; Up for jump. So how can I dash?
Is there any way to see the description of a statue after it's in place? I know how to "View" it from the "Look Around" menu when they're just sitting in my stockpile, but the same doesn't work after they've been placed (with b-s).
These cinematics repeat over and over again, especially if you respawn often (bossfight for example), so is there a way to skip them or turn them off? Keys like ENTER and WHITESPACE won't work and ESC is already mapped to open the menu...
to be a bug. Why I ask is in case I am missing something obvious (or not-so-obvious) that's causing this that isn't a bug. Considering my opinion of the Skyrim menu interface so far, it's also likely... the bug and figuring out a workaround. I want my bow on a hotkey! ...I have four favourites that are bound to hotkeys: Long bow (3) Iron sword (2) Flame Sparks While I have a sword in my right hand and Flame in my left I can switch to the bow just fine by pressing
For some reason every time I try to run by using the Shift key (and W) for example, my character just stops moving. I can't get him to run while walking by pressing the Shift key after the W key is pressed. If I press the Shift key first and then the W key, the character just jerks as if attempting to start the run, but then comes to a full stop. Repeating this just results in sort of jerks forward. This seems to be some sort of bug. I can get around this for now, by jumping forward first, then mid-jump pressing the Shift key so that when he lands I already have Shift+W pressed. Then he
As seen here, sometimes when I'm loading a map, especially on Community Quickplay, I sometimes want to opt out. Is there a certain way I can quickly exit this screen back to the menu? I've tried pressing Esc, but that doesn't seem to do anything. I can get the console to open, but I can't do anything except "exit", which closes the game.
I want to be able to hotkey an allied unit, like a scouting worker, so I can instantly jump to it by double-tapping the hotkey. The usual Ctrl + 0-9 does not seem to work.