My first introduction to RPG gaming was Wasteland on my old Commodore 64. Many of the items that are key to the story line (i.e. servo motors) only appear in a limited number during the game. However, I've always wondered if perhaps all items could be limited to a specific number per game. Here's why I ask...
I ran into a situation once when my game stagnated and I couldn't continue with the story line (I probably did something bad with one of the few servo motors in the game). As a result I was wandering around for an extended period of time revisiting every place I could to try and move the story forward. I began to notice that ammunition for all my weapons was running out at many of the shops, and enemies seemed to be dropping it less frequently, as if there was a limited supply of it.
Does anyone know if all items could be limited to an absolute number per game? Have you experienced the same thing, or perhaps managed to get a peek at the source code or have some other inside information about the availability of items in the game?
As far as I know, only ammo is limited -- but you can definitely reach a point where the shops are out of out of 7.62mm, 9mm and .45.
In the first game, there was only one enchanter in the game who could enchant your items as many times as you want if you had the money and were brave enough to chance at losing all your enhancements. The more you enchant an item, the more likely that he'd screw it up and you lose your enchantments on that item forever. Fast forward to the next game, you have a limited amount of enchantments that can be applied to an item but you now have the option to remove enchantments for some money. Is there a chance that attempting to enchant an item now can remove all enchantments on your item
it a couple of times, I get a message that says I have a limited number of times left to select this option. When I run out of them, my only choices are to revive in town or at my last check point. I'm wondering if the number of corpse revivals is limited per game or if it's on a timer. If it is per game, how many do I get before I run out? And if they renew on a timer, how much time needs to pass before I get more?
3, so I'm wondering if I really have time to go cruising around the galaxy, or if this will have negative consequences in the final outcome. In other words, if I want to do as many side missions... Possible Duplicate: Are there any important points of no return? Are there time-limited objectives in the game? In Mass Effect 2, there was a point where you had to abandon doing any more side missions and focus on the main story to avoid serious consequences where half or the entire crew of the Normandy dies if you wait too long to rescue them. However, it was possible to do all
less Happiness. (Typically +2 instead of +3.) The Social Policies have been overhauled; several of them no longer give per-city bonuses, or delay those bonuses until all 6 policies in a tree have been filled (to make it harder to accumulate a large number of these bonuses). Research costs now increase 5% per city (including puppets), and Libraries no longer have specialist slots; small cities will be a net penalty to Science production. Gold production was overhauled in Brave New World, reducing the power of improvements like Market and Bank while granting limited-number-per-civilization Trade
If I play Point Lookout will all of my stuff (weapons, armor, followers, stimpaks, caps) come with me or do they stay in the Capital Wasteland? I have a bunch of awesome equipment, two companions, and more caps than I know what to do with. Will I be able to use them in Point Lookout or only the Wasteland?
I just finished New Vegas, siding with the NCR. This was my fourth run-through. This time around, I blew up Vault 19. (It seems that being "Very Good" karmically involved a lot of blowing up established environments -- Vault 19, the Brotherhood, I could go on ... ) So I get to the end-game, and I'm told that the Vault 19 Powder Gangers continued to torment the wasteland for years, preying on citizens of the NCR. What? I blew them up. Like, exploded the Vault. Kablooey! Is this a glitch, or does the game just not have a separate ending slide for, "the Courier destroyed all the evil ex-cons
I might be answering my own question by saying "Do they still sell limited edition.." But sometimes they make a lot more or some don't buy the limited edition at all. I was wondering tho, do game stores still sell the Borderlands 2 Limited Edition: Ultimate Loot Chest, and the Swag Filled Limited Edition: Diamond Plate Loot Chest?
Vendors in Diablo III have two options for repairing, Equipped and All Items. The All Items option repairs equipped items and items in the player's inventory, but does it also repair items in the player's stash?
built a large (80x30) mob spawner that could go 8+ hours with nothing spawning inside. In fact, often when the mob spawner would dry up I could wander through caves for hours and never have any monsters spawn at all. With "F3 radar" I could see that nothing was spawning anywhere around me. I suspected a bug. In 1.6 Notch un-limited anyone who had previously limited the framerate. Since it didn't matter I left it unlimited. Now my mob trap spawns mobs. And my typical framerate is only about 3x what the "limited" framerate was, so it's not linear. I was wrong. I had one good session