I'm playing Zenonia for the iPhone, and I'm in the snow levels. My character has a weird blue bubble floating above his head. Sometimes it's solid blue, other times it's white with a blue symbol inside of it. It's always sparkling and has a little sparkling chain that connects it to my character.
Normally I would assume this is some sort of status effect, perhaps due to the cold. But I can't figure out what status it actually is. Also, nothing I do makes it go away. It also doesn't seem to actually be hurting me in any way.
It's a fairy that's part of the storyline and follows you around. If you are on the "good side", the fairy is blue, and if you're on the "bad side", the fairy is red. According to Zenonia's trailer video, their names are Langue and Parole respectively. (Also, in the final scene of the video you can see the character chose the "evil path" and has Parole floating above his head.)
There are different pet types in Dungeon Quest (iOS and Android) and each pet type has a main ability unique to them. For imps, the ability is Horde: Picks up normal and unused loot and converts to rarer items. I've seen an imp get a normal (white) drop and convert it to a magical (blue) drop. I have yet too see an imp convert a magical item to rare (yellow) or rare to epic (orange). What does the 'unused loot' mean in the ability?
buttons of the car or access the gloves container. What can be causing that bug? PS.: This has been happening long time ago before using that mod. Just that I never really care about it, til now... How it happens: after I click to sit on chair, my char looks like he is sat, but the chair is not below him... he always "sit" in the air near the chair, sometimes to the left, other times in front of it, but never above the chair. "To sit" is actually an animation, but the animation happens in the wrong place, so the camera (on the head of the char) is positioned wrongly too.
gets past the line, I, of course, lose. I know I have start by removing the bottom most Support Blocks but I always come up one move short of doing that. Here is what I'm doing to free the two lower... the last Star Bubble on the top of each set of Support Blocks. However before I can shoot the last Star Bubble to disconnect final Star Bubble on the remaining side the level moves down and I lose...I was playing Bust-A-Move Plus! (aka: Puzzle Bobble Wii) and I came across this level today, and have no idea how to beat it. It's from 1P Extra Pack 2, Zone ?-4. I've searched everywhere and can't
What is the little multi-colored icon above the mercenaries head in Diablo 2? I have noticed it appear during the middle of combat and it makes a weird noise when it happens to. What exactly is happening with my mercenary at that time? Edit: Here is the screenshot, you can see one monster is dead and the other is right next to me. So it isn't anything to do with being cursed or anything I don't think. It appeared a good 5 times pretty quickly. When I said multi-colored in the first post, it looks like this is blue/green/white and it swirls around in a circle. I guess it isn't very little, my
It only lasts until he attacks, so it doesn't appear to be an effective shield as I would first guess. I had 8-10 paladin guardians at the time, and only 1 ever had this happen. What is this shield/aura the paladin has around him? What does it do? EDIT: The paladin also had this aura active between waves, so I don't think it is related to any kind of enemy. Proof: the "2" in the screenshot below is the countdown to the next wave.
I'm playing through the original Phoenix Wright game, and I'm stuck on a particular part of the "Rise from the Ashes" case. No matter what I do (raise objections, press the witness, etc), everything keeps coming back to this shoe: But no matter what part of the shoe I point to, nobody seems convinced of anything: What am I missing? Is there a contradiction in the victim's shoe, and if so where? I would have just Googled it, but I'm afraid if I do I'll end up getting a whole lot more information than I'm looking for and whole case will be spoiled for me. I should also note
to the armored undead gentlemen, however: all the zombies seem to have some magic ability to frequently shrug off head shots. It's extremely obvious when using the "Big Head" powerup (I can't remember exactly what it's called right now, something like "Head-flator"): there's really no question about whether or not I'm actually hitting their head, but frequently it takes two or three shots to actually...In Dead Trigger, head shots seem rather sporadic, which can be frustrating, especially when dealing with these guys: Four or five point blank shotgun rounds into the face, and the only thing I get
The other day I decided I want to play Uru again, as I had just upgraded my sound system (to 7.1 surround) and had yet to play it on my new computer. My computer is a Windows 7 64 bit HP Pavilion g6 laptop with 4gb RAM, 2.1ghz duel core with a Radeon HD 6470m - More than enough to play Uru with. I started the game and made my character, all was well. However when I hit "Play" and the intro vid... is the colour. It all seems to a bright white / light blue colour to it in most cases. I looked around on the internet, but could finding nothing to help me, mainly things about running Uru on Windows 7
Possible Duplicate: What does this blue asterisk/star indicate on top of an NPC? The title says it all. My artisan has a silver Asterix floating above his head, and I can't figure out what it means or why it's there.