I decided to be sensible and scout a level 9 Wilderness before attacking it and found out it had at least 5000 Stenches:
What size of army from my side would I need to defeat them and how can I estimate what army I'll be up against in the future?
Any suggestions on upgrades and unit composition would be welcome!
Those two pages define unit composition and what the stats of each unit are. You can easily calculate using those two pages the over defense, attack, and life of the units you will be up against.
In their question asking how can I estimate what army I'll be up against in the future is answered completely by the table on the Anthropus Camps page linked to above. The Anthropus page tells you for example that 5,000 Stench have a combined 25,000 attack, 25,000 defense, 50,000 life, and a speed of 3000.
I rather need an army of Dittos of different natures, but capturing them is annoying what with their high levels and rare appearances. Can I stick 2 Dittos in the Day Care and make new ones?
So the town died in the attack last night. Unfortunate, but I saw it coming. I hightailed it away and camped out in the wilderness, trusting luck rather than my fellow residents. I am now the only person alive. I've been lucky scavenging. I've found plywood to reinforce my hole-in-the-ground shelter and a decaying lump of festering flesh to cover my scent, but what I really need is water. Without..., and hopefully access the precious well. I have never been back to a ravaged town, so I do not know what I will see when I get there. Can I re-enter an overrun town? Are the buildings still intact? Can I
, are they blocking the convoy? I probably have more units in the army than Cogs in the fleet. Do I need to split up the army and move the stacks piecemeal? ...Earlier, I was able to invade Crete by sea from Morea (near Athens on the southern tip of Greece) with two infantry simply by selecting them and right-clicking on Crete as you would normally, I... to return home to Dalmatia via the Gulf of Venice. I have a large fleet in the gulf and control both provinces. When I select the army and right-click on Dalmatia, it makes sound like it will move
When I sleep at my home in Whiterun, or in a purchased bed at an inn, I get the Well Rested buff.(10% to skill increases) When I sleep in a bed out in the wilderness I only get a Rested Buff.(5% to skill increases) When I sleep in either of my beds at the College of Winterhold, the Apprentice Bed OR the Arch-Mage Bed, I only get the Rested Buff. I would assume that since I own the beds at the college and not the beds in the wilderness, that the buffs from them would be different. What determines which buff I get?
In Mount & Blade, you're given the option to recruit villagers for your army. I've been led to believe that my troops need a certain level of morale if I'm to expect them to raid innocent villages, plunder, and pillage for slaves. I would very much like to take over these villages and rule over them all with an iron fist, but I'm not sure if my troop morale is high enough to do any of that. How can I see my troop morale?
If I reinforce my army and then order it to move, will it still receive the reinforcements? Also, is reinforcement size the same as the new army size?
enough production facilities, I still could't know what should I build: helions? tanks? thors? banshee or vikings? If I have map control I can see his army coming in 20-30 seconds, but I won't be able to build enough army to defend for this time... My own summaries: I needed to scout him earlier and try to deny expansions earlier... probably in this way he would have less larvas/minerals... and I... Vikings, marines, medivacs, some banshees, and had time to save all my SCVs. He lost whole army, but I saved 5-6 vikings, few banshees. So it was more or less good for me. The end. Still, I had few
Possible Duplicate: How do I get my units on a ship? It's my first game of Civilization V, and I have finished conquering all the cities on my current continent. There are still 2 more civilizations on another continent which I have just discovered using some Caravels. I have a rather massive army on my main continent, and no apparent way to get any aggressive units onto the other continent. I've spent about 50 turns pumping science and culture because I'm not sure what else to do. How can I move my army, or else get any kind of meaningful ground unit onto the other continent
Does anyone know how do I order some of my agents to stop accompanying an army? I hope it's possible because I really need to deploy my champion to improve the happiness in the region.