I've seen a few videoes where people create near (or completely) automated tree farms in Minecraft, so I thought I'd give it a go.
I'm playing 1.7.3 beta SMP though, no mods (at least none that alter game behavior.)
One of the things I saw one guy had made was something that automated planting a tree, and then automated applying a bonemeal, before finally he automated flooding the area with water to destroy the tree and gather the trunk items.
One thing at a time.
My question is thus this:
I tried the following:
In both cases, when powered, a sapling item was dropped on top of the dirt-block. I assume that when the dispenser "submerged" at the same level as the dirt-block dispensed a sapling, it floated to the top due to the same rules that makes item float to the top of newly placed blocks.
So, is this part even possible without a mod?
As far as I know it is impossible without using a mod, but maybe in some future release... I hope so.
LivingForest is a bukkit mod that I use and I'm quite happy with it. It does tree planting, fast growth, and a favorite of mine for landscaping is it allows you to tweak the spawn rate of "big" trees.
What would be a simple setup for an automated rubber farm? I know there exists an automated treetap and a rubber farm block, but I've read the latter is deprecated. So, how do I set up such a farm?
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