According to an interview with Adam Tierney, the game's director:
We had a tremendous amount of fun retooling the script in each of the different character’s voices, and the end result ensures players will always read something new dialogue, and get a slightly different perspective on the game, depending on who they’re controlling. We even tweaked the ending a bit for a few of the characters (shhhh).
Which characters, or sets of characters, have different endings? Does anything else affect the ending, such as keeping all your marines alive or completing the game under a particular time?
Will I still be able to call Roman to have a taxi pick me up if I choose the 'Revenge' ending? In the 'Deal' ending, Roman will die. While in the 'Revenge' ending, Roman will not die. More info on the two GTA IV endings here: http://gta.wikia.com/Endings_in_GTA_IV
Various sources plus an achievement ("experience all four endings") in Secret Files 3 after finishing the game state that there are four possible endings. Which actions decide the ending? One point might be this one, but even though it's rather late in the game I'd prefer to have a confirmation than playing it again from that point just to see the same ending as before. Saving Max vs not saving Max after he was poisoned. He survives in both cases but might be pissed in the latter case.
After finishing Human Revolution and watching all the endings, I noticed that in each one the narrator mentioned "trying to follow morals" or something similar, which sounded to me like a reflection of my playing style. I've since read elsewhere that the ending narrations do indeed change based on what happened during the game, although I have found no mention of (a) what causes the changes, and (b) what the different possible narrations are. So... What can cause you to receive different narrations over the endings? What are the different narrations, or where can I find a transcript?
The website for Yesterday boasts of 4 different endings. I quote from the game's website: This is the starting point of a brand new adventure from Pendulo Studios, which will drive you into a dark story full of twists and turning points, and give you the chance to choose between 4 different endings! I've only seen three (listed below), and how to arrive at them all seemed very obvious. At the very end of the game, I was presented with a choice as to which character would act in the end: Cooper ending: I choose Cooper and he tosses Henry in the pit. John, Cooper
I've been lead to believe that there are several endings in the game, and that getting the "best" ending hinges on how much Galactic Readiness I collect before finishing. If I'm about to finish the game, but I'm close enough to a "better ending" milestone I might opt to play a bit longer to get it. On replays, I might also want to get a significantly worse or better ending to see something different on that playthrough. How ready is ready enough to get each of the different endings?
Actions in Blue Lacuna feel like they have more narrative weight than they do in a lot of IF, suggesting to me that the story might branch at some point. I haven't heard one way or the other whether it does, though, and it feels like learning about the number of endings is probably the best way to find out. How many endings does it have? (I'm referring here mainly to "successful" endings wherein the story can be considered complete; if you can die a dozen different ways before the end of the story, I'd argue that that's at most one ending.)
The achievement requirement for A Matter of Perspective is Saw all four Hero endings. I saw the Huntress ending last night, and my friends saw that one as well. If I play the games with my friends when they deal the killing blow with a different class, will I get progress towards this achievement, or do I actually have to beat the campaign with different characters myself?
the top end is double the bottom. If this had been the case, it would be possible to get to the endgame with exactly the needed resources for the best ending, and then beat the game at various readiness levels between 50% and 100% in order to see all of the endings. Instead, because of where the mathematical breakpoints are, if I wanted to see every ending on one playthrough, I would need... to finish the game at exactly 3499 and see every ending in one playthrough by manipulation of GAW. If this is not possible, then seeing every ending (along a given branch, there is one major fork
I killed five guards in the first chapter (the prison level), but since then (I'm already in Chapter 3) I have had no kills. If I keep going and make sure to maintain low chaos, will I still be able to get the same ending as if I had no kills in the first chapter? I realize there is a question that lists the different endings in the game, but I'm trying to get an answer to this question without reading any spoilers.