If you have the weapon in the default weapon class is it able to earn proficiencies? OR earn points towards the same weapon if you've earned it in rank?
Playing with weapons before unlocking them does not help leveling up. after they are unlocked, it does regardless of how you pick them up
I'll try to clarify with an example. Let say I buy a Forward Grip certification for the AF-19 Mercenary under the "Weapon" tree of the Engineer, will it also be available for the Light Assault class, since they have that same default weapon? (AF-19 Mercenary). Since Certifications costs some point, I wanted to know if I'd have to buy each of them maybe twice. Thanks a lot!
In Bravely Default, one of the accessories you can buy (unlocked via Norende reconstruction) is the Smiley Badge. The item states that it's effect is: A friendly badge that freezes your aggro level. This leads me to a few questions then: What is the 'default' aggro level of a character? By wearing this badge will you never or only rarely be targeted? If you wear the badge, and then use the pirate taunt skill or the ninja's detaunt skill, does it negate the effects? Or will your threat go up/down and then lock in at the new level? Are there true threat mechanics in Bravely Default
I'm working on the Treasure Hunter achievement and wanted to know if I need to have all of the required items in my inventory when I talk to Bhakti, or if it is enough to have held them all at least once in the past? If I sell a tier 2 weapon, will I earn the achievement, when I talk to Bhakti?
Possible Duplicate: Does weapon speed affect animation speed? All Demon Hunter's Rapid Fire skill says is Rapidly fire for 228% weapon damage as Physical Is this affected at all by the weapon's default fire rate? If the answer is no, it seems logical that a DH should favor damage over attack speed when upping his DPS.
In State of Decay I know that the character I control earns XP. But what about others?Will a character who is with my character earn XP with me or for their actions or do I have to be in control of a character for them to earn XP? Will characters on base earn XP for base activities? Or characters on missions?
When customizing a fighter in Soul Calibur 5, upon choosing your preferred weapon (or soul), the next prompt is for the height of your character. There are 5 choices, and one of them is selected by default and marked with a star. This default height is different for different weapons, and the text claims something about that being the "optimal" height for fighters of that weapon. What does this mean? What does height affect, gameplay wise? What downsides are there for picking a height other than the recommended one?
I'm on my second play through of Dead Space 3 in normal difficulty, having used the New Game+ option. I was just at a workbench, and saw that the Shootbanger weapon was listed for zero tungsten, semiconductor and scrap metal cost. So I built it, and then its cost changed to 620/2450/3750 for those parts. What's that about? Did I earn some kind of perk that gave me a discount? I had recently spent some ration seals to purchase the Epic Resource pack, but I don't remember that saying anything about weapon discounts. If it matters, I'm in Chapter 7, at the Roanoke getting the parts
The ability to dual-wield the same one-handed weapon seems like the most useless ability to have out of all weapon upgrades you can earn to me (golden doesn't count). e.g., If you wanted to dual-wield two SMGs, you'd just buy two different SMGs and equip them each in a hand and you have your "dual-wield." No need to get your weapon to level 5 or 6 just to be able to do so. Frankly I see no reason to want to use the same weapon. Two Weapon Dual-Wielding Pros: You can get it as soon as you can afford it (which will be quick) You're leveling/grinding both weapons simultaneously (HUGE
I recently bought Surgeon Simulator from the App Store and there are a list of achievements you can earn. I was scrolling through the achievements and I happen to see an achievement where you have to create a hammerhead shark. I am confused, so how do I earn this achievement?