The level of the driver increases the resistence of tiredness.
I've heard that the type or power of car could affect too. Is it true?
What other factors affect the tiredness of the drivers in B-Specs?
From what I've seen, lateral acceleration and their physical shape play a role.
Lateral acceleration would be a result of the type of car and the course.
What effect do the orange, green and blue arrows have on B-Spec drivers? For example, is it better to use a driver at level 25 with a blue arrow or a driver at level 30 with an orange arrow?
but I have yet to find solution that helps me. My graphics and audio drivers are up to date, my computer exceeds the minimum specs (I can run Skyrim on ultra without a problem) I have reinstalled... move my mouse then the screen goes black and computer reboots itself. System Specs: 12gb ram Amd -4100 quad core 3.60Ghz Windows 7 64bit Ati Radeon 6850 -1gb Asus M5A99X Evo Motherboard
Just bought Mass Effect 1 from Origin on my new rig. Every time I try to start it, just stops working. I can't even get to the title screen. Running the game with Admin privileges doesn't help. All of my drivers are up to date. When I start the game, it takes me to the configuration utility. When I press play in the utility it goes to the ME logo, then my screen goes black for 2 seconds and a message pops up saying ME.exe stopped working. My specs are: Windows 7 Ultimate AMD Phenom processor Sapphire Radeon HD 6850 8 gigs of ram
I'm currently on a quest to retrieve the items necessary to fulfill Caillou's order. As a result, I'm curious to know what in-game factors influence item drops from monsters (if any). Does the level of a monster increase the likelihood of a drop? Are there any items I can wear to make drops occur more often? Will stronger monsters of a certain type(i.e. red slimes are stronger than blue slimes) drop items more often, or drop items of a higher grade? Will chaining together kills affect the quality and likelihood of an item drop? Factors like these are what I'm interested in.
I am using latest nvidia drivers 334.89 (tried every driver starting from 320) and after patch (approx at the end of november 2013) i am getting sometimes crashes to desktop without any error messages, though i have crash dump: Can someone tell me, what's wrong here? My specs is: Alienware M18x R2 / i7-3820QM / 16gb ram 1866mhz / 2x nVidia gtx 680m SLI / raid 0 Samsung 830 seris ssd 2x256gb Also i have noticed one strange behavior, when i am using skype latest version (~6) and doing a call during game, skype closes itself very often. here's the link on mdmp file: https://drive.google.com
Upon completing a mission, experience is tallied out based on a number of factors. Crew survival, mission skill, and risk factor are among some of the potential contributors to experience. With most (if not all) missions, there appears to be a set player level tied to it that, when contrasted with player levels, can deduct experience from your final tally. My question is this: Which types of missions (Four Stores, Bank Heist, Watchdogs, Firestarters) carry which hidden level values with them? Additionally; How do additional difficulty levels affect this level bonus? What scale does
I would like to know what factors determine how much IP is rewarded at the end of a round for each game type. I'm a newbie to LoL (clearly) and would like to know.
What factors have any effect on the traveling speed of a cast projectile? Is it the same all over, regardless of attack speed or other boni? Are there any skills or equipments which do affect projectile speed? (This question covers the mechanics of attack speed but I can't figure out whether it can increase projectile speed (Wizard, Demon Hunter etc.), if it is ever possible.)
In the "Select a Character" screen, everyone has varied stats within these attributes. What do they actually do when compared? How do they affect scoring, speed, health, difficulty, spray can capacity, and other factors?