What's the use of skill points other than granting access to perks? Do I get more damage output when fighting with one handed weapon if my skill is high, even if I don't use perks in that tree?
Yes, every point of skill gives you a little more benefit even if you do not use the perks. For instance, every point of speech craft improves merchant prices by 1%. Every point of destruction lowers spell costs etc. Even if you don't put perks into the skills, its still highly beneficial for you to have high skills. Not to mention it also gives you more experience for leveling.
Possible Duplicate: What’s the benefits of having a higher skill? Is there a list of effects for each skill's level. I understand that magic based skills "get easier" as you level them higher as seen here but what about the other skills? But what about the others? Archery for instance? Does it level up the damage of any bow? is that reflected in the stats? Or hidden in a formulae for damage? I'm looking for a concrete list of what happens as each skill gains a level. Not when perks can be unlocked / Higher level items can be purchased.
Possible Duplicate: Is it possible to maximize all the skills and gain all the perks? I realize there is a limit to the number of perks one can get during the course of the game, however, I am not sure if there is a limit to other skills. If one were to obsessively spend hours trying, is it possible to level up all skills to the limit (and, what is the limit for a skill anyway?). Or is there some cap on your total skill levels?
Possible Duplicate: Solo Wizard Builds? I have recently switched from Diablo 2 to 3 and the new way the skills evolve is messing with me a little (automatically things unlock on certain... gets a new rune making it more powerful). My current character is a wizard and I currently like to use Electrocute (to attack multiple enemies), Diamond Skin (otherwise I'd die quickly... would actually work best? Either solo or in a group. I have a lot of trouble comparing the strengths of different attacks since they're all nearly the same level, whereas in d2 you used the same few
Possible Duplicate: How many skill points does it take to level up? Am I doing something wrong, or is leveling up in Skyrim just very slow? I'm about to leave the college in Winterhold to find out more info on the Elder Scrolls, but I'm only level 10. Maybe a better question would be, what all effects leveling up? Does killing enemies gain XP or just when you improve a skill? I die... so I can't get a lot of items when I'm doing other quests.
not sure how to word this so i will use an example. Lets say i disenchant a weapon that dose 5 points of stamina damage. i will be able to add that effect to other weapons but the effect in my enchantment table will say "5 points of stamina damage" dose this restrict my potential for the enchantment at all? Like if i disenchanted a weapon that dose 20 points of stamina damage instead will my enchantments then be more powerful? or is the power of the effect based purely on your skill and spent perks in the skill?
level. This leads me to a few questions then: What is the 'default' aggro level of a character? By wearing this badge will you never or only rarely be targeted? If you wear the badge, and then use the pirate taunt skill or the ninja's detaunt skill, does it negate the effects? Or will your threat go up/down and then lock in at the new level? Are there true threat mechanics in Bravely Default? I know there's a taunt skill (Pirate) and a threat deduction (Ninja) but do you earn aggro by attacking/healing? Does this mean that the more damage a character does, the more likely they'll
Possible Duplicate: What is the maximum level? Is it possible to get more than level 50 in borderlands 2 in any way? Maybe dlc? Or is it possible to gain extra skill points to unlock further skills? I know there was doc for borderlands 1 but can't find anything about borderlands 2?
Possible Duplicate: What is the difference between difficulty levels? What changes are there in KoA gameplay as you step up the difficulty level? I assume the enemies will have more health and do more damage, but is there any more to it than that?
there is a cost to using abilities. No Cost But the champions that really puzzle me are the ones like Riven, Garen, and Katarina. It just doesn't make sense why they get to use their abilities...In League of Legends, there are quite a few champions that don't use mana. I am wondering if there are any pages or posts that explain why Riot chooses to create a champion that doesn't use mana... to be balanced specifically to not use any (besides health) attrition in their gameplay. Infuse is an example that removes attrition from characters designed to have it. For example, giving Kog'Maw