We have a new world on our 1.0 minecraft server in which we just created a nether portal.
We started exploring the nether to gather some materials, but didn't manage to find a nether fortress or structures to get some nether brick.
I was thinking of deleting the nether folder of the world and let the server regenerate it from scratch, hoping for more luck during the generation process.
However, before doing such, that question came to my mind : 'Is the nether dimension tied to the world seed ?'.
If so, deleting the world may be useless, and we need to explore further to find a nether fortress.
Does anyone have information on how the alternative dimensions are generated relative to the world seed ?
Yes, the Nether is generated the same way as other terrain (in fact it's just a special biome). It uses your world seed to generate it, so re-generating will not affect the layout of it (although there may be slight changes, such as the position of mushrooms, but I'm guessing that this doesn't bother you too much).
Build another nether portal in the overworld. But before you do that, get one of your friends (or get a plugin that allows world switching) to break the nether portal in the nether. Then go through the newly created nether portal in the overworld. It should create a portal in the nether relative to your overworld position, giving you a new area of nether to explore.
I'm playing on a private vanilla server with a friend. When we come back from the nether, we don't come out in the nether portal near our house, we come out in one that we didn't build deep underground. This happened in our last world too, the only difference was the new portal was overground but far away from our house. Why is a new portal generating when we should be coming out of the same one? (We only have one portal in the nether and overworld and neither have been moved).
be a tad irked if we had to roll back the server a week. I have read that deleting chunks etc is totally possible with MCedit. But since we chose to go with Servercraft, dowloading, editing offline, and then trying to reinsert the file back to servercraft is almost a nightmare scenerio. We have Bukkit running, and we are using a mod called BorderGuard so I know exactly what regions we are using. I was just curious if anyone understands what happens when you just delete .mcr files from the /world/region folder? Do they go away permanently? I do see that if we were ever to expand the BorderGuard
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