I just bought Postal III and played through most of the introduction level. At one point, the Postal Dude has to douse three zombies with gasoline and set them on fire. I took me a long time to get all three zombies because the gas just seems to dribble out of the can and onto the ground around the Postal Dude's feet.
How can I increase the range of the gasoline flow? I'm setting myself on fire more often than enemies.
You can't, apparently, just make sure you don't stand on the gasoline yourself when tossing the match...
(as I know that zombies, grid bugs, luxes and more zombies dont usually do that). So, for how long must I rest in my enclosed chamber in order for the weakness to silver to wear off, so I can once... not have been a problem since I can just unequip all the silver items... but here's the dilemma: At the floor I am currently at (and 1 or 2 floors up & down), I have stumbled upon many many ghosts, and I fear that without my +7 silver spear, I might not be able to beat them. So, either I just run past them, or I try to fight them with a weapon that sears my hands. I'm not entirely sure
I just started playing Postal Plus, a 2001 enhanced edition of a 1997 original, on PC Windows XP. It's a very interesting game, but I have certain problem while playing using keyboard controls..., everything works fine (holding the key turns the Dude all the time). This problem does not seem to appear when using mouse controls (moving mouse left or right). Is this how the game is meant to be played using keyboard controls? Just note I never played or owned the original Postal, so I do not know if its the same. Thanks!
Possible Duplicate: How Do Hostile Mobs Spawn in Minecraft? I dug a 3x5x3 ditch, captured two zombies then put a brick roof over it. I open a little hole in it so I can capture new zombies. Now I have three zombies but I heard more than three zombie sounds at once. Could zombies spawn in that zombie jail? I have no torches in there.
corroborate any average damage figures), but it seems sad that cool “uncommon” rifle is worse than “junk”, and three times more expensive “rare” level 9 M16A4 is marginally better than said “junk”, though... they are giving, which may, however, play out in PvP): So, to reiterate the question. Am I safe just looking at the price in determining the relative quality of similar weapons, save any specific concerns relating the style of game play and economics (for instance, I opted out in investing in more than two times more expensive newer gun, taking loss on available damage in lieu of larger magazine
which also raises the fire code violation meter, like maybe the newspaper, just being more clutter to the lot. What triggers this bug, and how can it be avoided? I think it's rather important...The fire code violation meter determines how much you can build and buy. If the limit is reached, no more can be bought or built and flames can randomly appear anywhere on the lot. After a certain... a certain amount of time can still be refunded from the fcvm, but I think that, once the bug appears, an item takes a permanent toll in the fcvm whether or not it is removed. This seems to be a bug
In Dead Trigger, head shots seem rather sporadic, which can be frustrating, especially when dealing with these guys: Four or five point blank shotgun rounds into the face, and the only thing I get is the ping-ing noise of his stupid helmet protecting his stupid face. Reminiscent of Goldeneye: 64, where the guards had helmets that could stop a .44 Magnum. The issue isn't just limited to the armored undead gentlemen, however: all the zombies seem to have some magic ability to frequently shrug off head shots. It's extremely obvious when using the "Big Head" powerup (I can't remember exactly
looking for a "yes" or "no" as to whether I can get the hidden achievements from this state. If "no", and you can give me clues as to how early I need to backtrack without spoiling the achievements...I had started The Dreamhold several times since its original release in 2004, but never finished it until its recent release on iOS. This release has Game Center achievements, and at least three... at Pedestal" will take you to the Stone Spire instead of the Harp Chamber. Entering the Stone Spire unlocks the "Precarious Perch" achievement. It's possible that there are more than three hidden ones
Possible Duplicate: How does zombie spawning in Die2Nite work? How does zombie spawning work? Do zombies spawn off of other zombies? Any idea what the formula is? If I clear out a whole corner of zombies, will zombies spawn from the edge of the map?
Every time I talk to a traveler in a tavern, I have the option of paying him 30 thaler and having him tell me the location of one Jaques de Clermont. What is his significance other than just being the tutorial dude in the beginning? Even when I go to the town he's in, I can't find any reference to him nor see him in the tavern. This is for Mount and Blade: With Fire and Sword