How can I run a dedicated server without Steam?

  • How can I run a dedicated server without Steam? jmfsg

    Steam won't let me have two instances running with the same user logged in.

    Does that mean I cannot run a dedicated server on a PC (for example, for Left 4 Dead 2) and play from another machine?

    Is there a way to run the dedicated server without running Steam? Is there a configuration option I'm missing?

  • You don't need to have Steam running, just get the actual dedicated server (srcds).

    This is a great site to get you started: Install SRCDS on Windows.

steam source-engine
Related questions and answers
  • First of all, I have little knowledge about hosting a dedicated public game server so I may be using some wrong terms in this question. Please correct me if you find something. I know that we can host a COD server without having a valid CD key (by just selecting Start a server"... or something like that) but cannot join one - it kicks out. I think this is called a non-dedicated public server as it can be joined by users over internet. There is also some way of hosting a dedicated public server, but I am not much sure about that. Now, my questions - Will the servers simply created

  • Possible Duplicate: Is there any way to start Steam in offline mode without logging in first? Yesterday I was at an airport and had no wifi, I wanted to play one of my steam games. Unfortunately, Steam games won't run without Steam running first, some don't even have .exe's. So I start up Steam I choose 'Offline Mode' , but it pops up an error message saying that it couldn't connect to the Steam Network. What's going on? What exactly is 'Offline Mode' for if it won't start Steam without internet? (I am sure that my Steam client was fully updated)

  • random public TF2 server on the internet, I can access my loadout just fine. I’m running it on Debian GNU/Linux with the following startup command: ./srcds_run -game tf -autoupdate -steambin /home/tf2server/hlds/steam +map koth_king When I start up the server, I notice the following in my servers output during startup. No idea if it’s relevant. Initializing Steam libraries for secure...When I’m playing on my dedicated Team Fortress 2 LAN server, I am unable to access my load out, because my server cannot connect to the item server: WARNING! The server you are playing on has

  • I am running a Bukkit (Spigot actually) MC server and I want to get custom player heads, as per here. This is all over the web, but I cannot get it working in my Server! When I run the command that is needed /give playername 397:3 1 player:playername or /give playername 397 3 1 {SkullOwner:"playername"} it just returns Too many arguments. /give [-do] [-d] <target> <item[:data]> [amount] What is the issue? If this would fit better on Stack Overflow or Server Fault, please migrate this.

  • retries". I have my server installed on Ubuntu 13.04. I wrote a little startup script to optionally update the server and then call this line: ./$GMOD_DIR/srcds_run -game garrysmod +maxplayers $MAX... Steam libraries for secure Internet server Logging into anonymous gameserver account. Fetching Workshop Addons.. No -authkey Network: IP, mode MP, dedicated Yes, ports 27015 SV / 27005 CL... doesn't point to an existing ConVar Executing dedicated server config file server.cfg Map cycle file 'cfg/mapcycle.txt' was not found. Unable to persist cache 'modelsounds.cache', check file permissions

  • I'm trying to set up a dedicated server of CS: GO on my machine because they've gone and taken away the listen server capabilities it seems. The fools! Alls I want to do is practice some stuff, nades... changes to the server, just a fresh install from SteamCMD and into that command. I get: CreateBoundSocket: ::bind returned error [no name available](10049) Could not establish connection to Steam server. Extra info: I'm running Windows 7 64bit, have added the server to the firewall rules and also forwarded port 29015 on my router to this machine. It's been a while since I've done this so

  • I've managed to get the L4D2 dedicated server running on Linux (vanilla Debian 6), it works, but there's one major fault. The server won't read any configuration files. It always ends up with Setting breakpad minidump AppID = 550 Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit exec: couldn't exec server.cfg Connection to Steam servers successful. VAC secure mode is activated. and no setting applied. (server.cfg is in cfg directory, I've tried the +exec flag) I would be very grateful for any advice.

  • I followed the following instructions for setting up a Garry's Mod server in Linux via the command line; mkdir ~/Steam cd ~/Steam wget... run it with ./srcds_run -game garrysmod +maxplayers 32 +map gm_construct I can launch and play on my Garry's Mod server now, but how do I get additional game modes and maps? I really want a server running the game mode Murder on CS_Office but I can't figure out how to do it. I have Counter Strike Source downloaded, but the maps haven't appeared in the maps folder. I also don't know where

  • In Call of Duty 1.1, I am trying to "Start a new server". If I set "Dedicated" as "LAN", and start the server (after choosing the settings), the green console box is displayed. If I check the status there by typing "status", I can see that my server is running. I can join it by starting the game and going in the "local" servers. If I do the same by setting "Dedicated" as "Internet" and start the server, the green box appears, as it should. Typing "status", shows the server to be running, but I can't see it in the "Internet" list of the server (where all the servers of the world

Data information