Scanning too much in a system attracts Reapers which case you. However, does attracting Reapers mean they only care about you or could attracting them to important solar systems actually cause harm to any planets/people in the game?
Basically, does attracting Reapers have any effect beyond the risk of a Game Over if they touch me?
No, the Reapers are already in control of these systems when you enter - scanning just draws attention to the Normandy.
If you scan too often, they'll pursue you, but they're already tearing it up in the system, so there's no additional risk to others. If anything, you're distracting them slightly.
On the system map, I can use the Normandy to scan for interesting items within the system. However, scanning too much draws the ire of the Reapers. They'll chase you back out of the system if this happens. So far I've always ran like hell. What happens if they catch me? Do I get a game over? Do I lose resources temporarily or permanently? Do I get to fight them (and perhaps gain bonus XP or other benefits?)
attract unwelcome attention. I don't like Reapers, and running away from them in between scanning planets is tedious - especially when I have to go running in search of a fuel depot every third system I visit. In Mass Effect 2, I could upgrade the Normandy's scanners and fuel tanks, to make scanning more efficient and to allow for fewer trips to a fuel depot in between systems. Are there any... a relay/fuel), or scanning efficiency/range (In order to send out fewer pings and alert fewer annoying Reapers)?
I'm trying to find the Prothean Sphere in the Hades Nexus System, but I cannot really find it since all the system are invaded by Reapers and so I cannot scan quietly. (tried many times, many games over without having results from the scan) Can someone could tell me on which system and planet is it exactly? This will enable me to rush to the planet, retrieve the artefact and flee before the reapers catch me.
out to galaxy view again, you have the "system under attack" symbol stuck there even though you captured the system! Does anyone know of any way to get rid of these things once the system has been...In Spore, sometimes when I'm in the space stage, I will get something like this: As you can see, the "system under attack" symbol with the big downward-pointing arrow appears over each system, but it's only supposed to appear when that system is actually under attack! It's just that sometimes it doesn't disappear, and nothing seems to get rid of it; I've tried losing the system to an enemy
forums or troubleshooting manuals about this... Neither could I find any log files that Bioshock 2 generates. I recently got Bioshock 2 via Steam. When starting it from within Steam, the only thing I see is the launcher and the game binary appearing and (about 30s later) disappearing again in Process Explorer. The strange thing is, that I can start Bioshock 2 from Windows 7's Start menu. I tried... that was forced on me by the Games For Windows Live framework that Bioshock 2 appears to be glued to. I'm currently trying to recover from this by removing and completely re-downloading the game from
In the course of the Leviathan DLC you learn some pretty important new facts about the reapers, namely that they, or at least the Catalyst, were created by the Leviathan species, and subsequently rebelled and nearly destroyed their creators. Does this knowledge affect the game ending at all? Are there more conversation options with the Catalyst, or does he/it offer up any additional information? I would test this myself as I've just completed the DLC, but there are several hours of gameplay between this point and the end of the game.
This article on Bulbapedia says that "Released Pokémon cannot be found again in the wild". Does it mean that (a) only the very same pokemon you just released, with all its stats, learned moves and the nickname it had when you released it won't be found anywhere in the game (wild) so that you won't ever be able to encounter it again and re-capture, or (b) does it mean the whole pokemon type will be "blacklisted" from suddenly appearing in the wild to attack you? I haven't ever released a pokemon when I played, so I don't quite understand what that rule means.
I want to play GTA V and GTA Online, but I don’t have a supported console yet. Now I wonder which console (hence which GTA V version) I should buy (assuming I’m not interested in any other games on these consoles). What are the differences between the PlayStation 3 and the Xbox 360 versions? I’m not interested in minor graphical differences. Instead: Any gameplay differences? Anything added/missing in one version? Any game mechanics differences? E.g. does the save system work the same? Any performance differences? Is one version running more smoothly? Any online social differences? Ingame
Galaxy at War's "Galactic Readiness" meter is... a bit controversial. You increase it by playing ME3 Multiplayer, and by playing an iOS game that acts as a tie in. The 'Readiness' score that accumulates from these activities has a floor or 50 percent, which functions as a .5 multiplier on your troop strength as you prepare for your final assault against the Reapers. At 100%, it's a 1.0 multiplier. Straightforward enough. Interestingly, if you look at all of the available thresholds for the games various endings, they span a range of readiness scores that is slightly wider than a band where