In Terraria, I built a house a little ways away from where I spawn. But, when I re-join/ respawn, it puts me back at that spawn point, which gets very annoying. Is there a way to move my spawn point?
Build a bed (5 silk, 15 wood), place it and right-click it.
Be sure to place it in valid housing. If correctly done so, you'll see "Spawn point set!".
Is it possible to have more than one spawn point (Red and Blue spawn points) in a map I am creating? It might be uploaded to a server, but I'd like to know a server and a client way.
On the PS Vita release of Terraria, I cannot fight the wall of flesh (fairly). I have built a long bridge across the underworld, but no matter where I drop the doll, the Wall of Flesh always spawns facing away from me and moving towards the closest border of the world (i.e. if I'm east of the spawn point, he will appear east of me, heading east). This makes for very quick, very messsy battles with him, which I inevitably lose. I attempted to simply spawn him in the middle of the underworld and he simply did the same thing - he spawned to the side of me, moving away. Since I was behind him
When I join a server and try to move I am immediately pushed back to my spawn point. Please help me!
I made a hunger games server a while ago and I need help setting spawn points in my arena. I want to use the same arena for ever single game. In the first arena I used world edit and set the points and created arena 1 and I set the spawn points sg setlobbyspawn next and it worked and set all of the 24 spawn points. In the second arena i used world edit once again and created the arena and when i try to set the spawn points, it sets an extra spawn point for my first arena not the second one.
While playing on some protected server, I noticed that once I had set my spawn point to one of the beds on the map, I could not revert to the default spawn point, since the bed as well as the room was protected from griefing. Is there any other way to revert to the default spawn point?
I've had an Ace of Spades server I can play on with my friends, but I'm new to the Pysnip servers and such. How do I change the spawn point of players? I've just loaded up the Nuketown map, but it seems all the players spawn in the water and die. This happens with both Nuketown and Nuketown 1.4. P.S. I can just turn water damage off, but then the players have to swim back to the island every time.
I have a Terraria server running at home for my friends to play. It works fine for them and myself when I play at home - but at work or on my mum's PC which are in different locations it doesn't. When I try to join from either of these locations, the server is found, loaded and the name of the server is picked up etc. When I join I can see that the world has all the correct tiles (ie the houses around the spawning point are present, etc) but after about 1-2 seconds the connection is lost. I'm on Hamachi at work at the moment and see that next to the computer that's running the Terraria
I run a dedicated server for Terraria and have a bit of a problem lately with younger people (such as my brother or a friend's brother) playing and finding it hilarious to: Cheat and give... of the map. This can at times be infuriating. I've come across vague references to protecting stuff in Terraria - is this possible? If so, is it something that I do through the server software or the game itself? Edit: Here is one such reference to 'protected' tiles: Unset spawn point on protected servers?
There is a feature in minecraft, that an arrow will break item frames. However, on SMP server users can protect their regions and the region is smart enough to check the origin ID of the arrow. Still, I wonder if anyone could mess up with our spawn's crafting tutorials (which are made of item frames). One way would be leading a skeleton archer to the spawn, but I guess that would require inhuman patience. Also, dispenser arrows seem to be anonymous, but in my case that's something don't have to worry about.