What are the special abilities the unique/champion monsters can have?
I often see other players complaining about the types of monsters they run into, like Mortar Arcane Wallers. Now, I'm only halfway through Act 2 currently, so I am not sure what two of those affixes do.
Is there a list of affixes available to monsters, and their associated effects?
Possible Duplicate: What are the special abilities the unique/champion monsters can have? There are sometimes champions which are bound together by chains: In my particular example, their description read: "Vampiric Fire Chains". I have, however, also come across other types of Chains as well. What does the effect do?
Possible Duplicate: What are the special abilities the unique/champion monsters can have? I fought a gold colored zombie dubbed 'Nightmarish' in its qualities bar. What does Nightmarish mean? What other qualities excist and what do they mean?
Possible Duplicate: What are the special abilities the unique/champion monsters can have? I have a Wizard, Witch Doctor and Demon Hunter, all of which are very early in Act I. Sometimes a small skull appears above my character. At other times (only with Odeg the Keywarden in the Fields of Misery?) my character is trapped inside a red column for a few seconds, or moves very slowly while a misty smoke moves around my feet. Are these curses from a monster? I've searched for a list or details of these, but I have not been able to find anything.
Possible Duplicate: How are random properties chosen for items in Diablo 3? I am trying to figure out the odds of getting a specific hellfire ring. I know that it gets 4 random magic properties. I was wondering how many magic properties there are that can be on the hellfire ring. I found this article but was wondering if there is a smaller more concise list. http://www.diablofans.com/topic/41045-spoiler-diablo-iii-item-affixes/#entry863922 Thanks!
Today I was farming Act II on normal difficulty with 250% magic find bonus trying to find some decent rares. Of 25-30 rare items that I found all armor items had 4 affixes and weapons had 4 to 5 affixes. I know that items can have up to 6 affixes (source), but apparently on lower levels the limit is 4 or possibly 5. I would like to know on what exactly maximum number of affixes depends (is it act and difficulty? Or iLvl?) and what is the earlies point in game where I can start getting items with all 6 affixes. Is there any official (or unofficial) info on that? Also, I suspect
Possible Duplicate: How does magic find work? I just came across this information and it says the Magic Find affects the number of affixes an item can have. I always assumed it increased the chance of getting higher quality only (like Rare and Set), but apparently it also effects affixes. Also, is it just me or is the table show in the link incorrect? Here is what it says... 1-affix rare magic item I have never seen a Rare item with less than 4 affixes, so I assume it was meant to go like
Possible Duplicate: What are the differences between the races in multiplayer? Can someone post a link (or just post here) the powers and special abilities of each class? (i.e. krogans can do a melee charge, drell does a flip kick, etc).
Possible Duplicate: Can ilvl 59-60 items compete with ilvl 61-63 items? In 1.0.5 turning on monster power makes all levels of inferno items able roll level 63 affixes. Does this ability to roll higher stats affect base dps of weapons or base armor of items as well? The main goal of this question is to determine what items should be discarded if they have no chance for rolling maximum stats. Bonus points if you can determine the likelihood that lower level items can roll 63 affixes and base stats. I.E. Just because level 61 items can roll 63 affixes, doesn't mean they have
Champion and Rare monsters have special abilities that enhance their difficulty. When I was playing on Normal difficulty, these mobs always had one special ability. On Nightmare, I've noticed that they always have two special abilities. Does this continue through all the difficulties? I've found some really nasty combinations of just two abilities, and I can imagine some horrific combinations of three, much less four of them.