Please be careful not to spoil anything, i'm coming into this game untainted.
I was pleasantly surprised to find that this game had an interesting combat mechanic
You can kill a character permanently for one battle of power.
At first, I was intending to do a good guy/pacifist run, as is my norm.
It's battle number 4 or 5 (Mission is to kill Edward at the guillotine) and I am getting roflstomped. All but my tanky character get one-shot, and he gets 2 shot by the "realmreavers"... who also have 3x as much life as me. Even the level before that was costing me lots of potions and those aren't even bosses, just his minions. I like difficulty, but I am confused if this madness is intentional. Even with good positioning I am getting slaughtered. I've played quite a bit of Final fantasy tactics, fire emblem, etc, so I know my way around tactical RPG's like this.
Hm. I realized that I failed to get enough sin the level before this one. It sounds like that may have caused the enemies to get harder... I was expecting that it only meant I didn't get items. The worse you are doing, the harder the enemies get and the fewer items. Game design at its best.
So I guess I have a few questions:
Is there someway to significantly increase survivability or grind up early on?
Are there difficulty settings? I will play on the hardest, but I find it hilarious that this game appears to be obscenely hard and has no easier difficulty. Anyone unfamiliar with SRPGs would probably drop this game inside of an hour.
Is it plausible to complete the game without using the feather more than when the story demands it?
Is this game just really heavy on consumable usage, or am I doing something wrong?
me make them weaker.) Lowering the difficulty seems to lower the treasure and XP values so much that you never find any good items, and never level up. Plus the bad guys don't do as much damage... in the game, we were getting to guys with more than 3,000-4,000 health, and they took forever to kill. Is there a way to lower the health of the monsters? I realize that each added character in multiplayer adds health to the monsters, but 4,000 health on some of those guys really turns the game into a grind. (You know the enemies have too much life when you get your guy to fight one, go make
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but seriously it's nearly impossible on some levels (The Framing Job) in particular. Body-Bags: You only get one body bag. You can get more with perks but I am not a high enough level yet. Pagers: You can only answer 4. Typically this is fine, but on the Framing job it's pretty difficult not to have to kill more than 4 guards when you only have one body-bag. Is there another strategy I can do? I'm currently running the shotgun with a silencer, and a pistol with a silencer. I can patiently do the Framing Job if not for there being like 8 Guards and I only get one body-bag. It frustrates me
, and even if I do, I can't then get Mediguarded in time to survive their initial onslaught. What am I doing wrong? None of the strategies I've read elsewhere seem to indicate that I should be having... moments' thought, a carefully-crafted Paradigm deck, and a bespoke strategy have gotten me through every battle at the moment I encountered it. I'm now in Titan's Trials, I've gone through one set... to keep my two Medics for a moment, then try to reHaste everyone, which is tricky because Lightning is not a good Medic and by this time the Neochu is attacking again! So I have to go back to COM
Possible Duplicate: How many skill points does it take to level up? Am I doing something wrong, or is leveling up in Skyrim just very slow? I'm about to leave the college in Winterhold to find out more info on the Elder Scrolls, but I'm only level 10. Maybe a better question would be, what all effects leveling up? Does killing enemies gain XP or just when you improve a skill? I die way to often, even in simple fights and I feel like I'm missing something important. Also, is there a place I can store my extra items that I'm carrying? I'm constantly over 200-250 in my carry weight
character? Do the sounds you make matter? Do enemies notice gunfire even if it is not hitting them? Does walking slower or crouch-walking help? What about usage of abilities? How do sight and light levels work? Can you sneak behind enemies? Hide behind objects? Hide in dark places? Being on a different level (a floor up or down)? (Do enemies look up or down?) Do enemies have different "levels" of alertness? Once you're spotted, is hiding effective, or will the enemies instantly and constantly know where you're hiding? Do enemies get alerted if you kill one of them, or come across upon a dead
other heirloom rings available and this one has some nice bonuses. I hear it's quite the pain to get and I'm having difficulty finding good advice for having the best odds of getting it in the shortest amount of time. Would someone with experience getting this item be able to give some advice? Am I overlooking other heirloom rings that are available so I can avoid doing this one? I have never fished before. Does my fishing skill need to be at a certain level? Do I need to buy a pole from somewhere prior to?
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multiple enemies require MP. Special attacks that can target multiple enemies cannot be used always. I have to build up the attack before I can use it. By requiring MP, I am forced to keep my MP.... This game makes grinding very easy to do with the ability to increase encounter rate, auto-attacks and braving which I love. I'm already at level ~39 and just reached the beginning of chapter 2... a particular job at a particular level or certain item, I can rush to that point in the game and be happy with that. If no such weapon or skills exist, it's not the end of the world, I'd just like