Recently while running around and doing side quests, I noticed that Noel was missing. I assumed that he had gotten stuck somewhere, like my Mog had gotten in the past, but when I found him he was instead walking very slowly toward me. I figured it was just a one-time thing, but nothing seems to help correct the problem.
Here are things that I've tried:
You get the idea. While it's not game breaking, it does break my immersion a bit when Noel decides to take a stroll at the other side of the area.
Does anyone know of a way to fix this problem?
I don't know why I didn't try this earlier, but it seems restarting the game instead of just reloading the save fixed the issue.
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