How can I find out which research agreements I, or anybody else, has active? I can't seem to find a screen that has a list.
Click on the Diplomacy icon (top right) then on the Diplomacy Overview button - it should show on here (on left hand side) if you have any Research Agreements in place. I dont think there is any way to see other civs Research Agreements, only your own.
The diplomacy overview should have it. Unfortunately, it lists things in a non-intuitive manner (it lists the turn the agreement started on, I believe?) so once you know the start date, you have to calculate the intervening years (and thus the end date) on your own.
When a research agreement has finished and you receive your free technology, does your research partner receive the same technology? I would guess that both parties receive one of their respective "next" technologies, which may or may not be the same, right? Update: This question has been made obsolete by the June 2011 patch. Research agreements now give a tech boost instead of a free tech. Tech boosts start at 50% of the median value of all techs you can research. Can be boosted to 100% if you both start Rationalism and build the Porcelain Tower.
experienced too many times, because if my friend ever find a reason to denounce me then suddenly everyone hates me. Because of this I rarely accept friendship requests any more, and I never offer them myself. Plus, friends tend to ask for favors once in a while. :( My question is, in which situations would I want to be somebody's friend? Should I try to make friends with warmongering civs that wouldn't frown upon my warmongering? Should I try to become friends with far-away civilizations that are unlikely to find any reason to denounce me? Should I prefer to be friends with a stronger
I have a ridiculous number of mods active, and I'd like to download more using Steam Workshop (which has better quest mods as compared to Skyrim Nexus). However, I don't know if merging .esps will cause any conflicts with the Steam Workshop mod manager.
Is it possible to find out how many times a warden has died? If so, how? (Having to unpack or hex-dump save games is acceptable.)
I find as I play the game that time passes too quickly early on. I did some research and haven't found anyway to modify this. Can it be done?
I'm getting very frustrated with playing Fable 3 as I find the quest tracking system and map to be very unintuitive. Is there any way to find quest npc's other than marking the quest as active and teleporting near them? Sometimes I find that it teleports me quite a long way away from them and then I struggle to find the right person. Especially in town, such as Brightwall. I also find that during delivery missions if you open the map to find the npc, then close and re-open it the npc will have moved! Is this a bug or normal? Are there any tips, mods or suggestions for how to improve
Victory points in the great game of galactic diplomacy, you become the dominant political force in the galaxy." So, how do I accumulate Diplomatic Victory points? Does any kind of trade count? Like, even if I just give someone a flat 1 dust in exchange for nothing? Are different deals worth more than others (alliance seemed to be worth a lot)? If I have peace, open borders, & cooperation agreements with everyone and everyone likes me, what else can/should I do to accrue points?
to be part of your team? In Single Player, active abilities can not be selected for AI teammates, AFAIK. Do AI teammates use any passive or active abilities if they have been unlocked or selected for that character in Single Player? If yes, how do they select which active abilities to use? If no, do they have a default, fixed set of abilities that they use? ...I noticed that the AI for the medic, Bertha, will ocassionally use the first aid spray on the player character if he/she is injured. I've noticed that no other AI character types does the same, even
I haven't found out yet whether there exists a (trade) agreement overview. That is, is there some list of all active agreements or do I always have to check per other civ in its agreement history?