In the original X-Com you could basically point your weapon any direction and fire it. You could shoot buildings, vegetation, and even your own men. If you had a strong enough weapon you could shoot through a wall and create an entry into a structure where there wasn't one before. You could also fire in the direction of enemies that you couldn't necessarily see, but which other squad members could see.
The only weapon I've had so far that is free target is the rocket launcher. I'm sorely missing the ability to fire at will. I notice that plasma and laser weapons will destroy walls and cover, but I don't can't seem to be able to fire at anything I want.
For information purposes I'm playing NORMAL: Tutorial mode.
No, unfortunately. The devs said it wasn't possible with the engine back before the game was released.
I know you can damage your own men with rockets and grenades, but when firing your regular weapon is it possible to cause friendly fire? I've had a few situations where two troops were close together and when the soldier lined up to shoot the bullets (or energy) passed very close (or maybe something through) another unit to the target. I know in the original X-COM friendly fire was definitely possible.
By default it appears that the guns open fire whenever a target is in range, but at the same time, often during planning stage I would see guns that are fully loaded, pointing at a target - shouldn't this never happen since they should fire the moment they are ready? Also, how is autofire aim compared to manual aiming? Naturally with manual aim you easily miss since in the delay between round start and gun firing, the enemy ship could have pulled off an unexpected maneuver. Autofire on the other hand, seems to always fire in the general direction of the enemy.
I am on the quest "Battle of Claw Island" as part of the storyline for my character, and I am on the stage of the quest that requires you to use trebuchets against the enemy ship "The Warmonger". When I "use" the trebuchet it changers my action bar, giving me an option to turn left, turn right, and fire the weapon, however when I aim in the direction of The Warmonger and press fire I get an error message - "You cannot fire weapon in that direction" - what am I doing wrong?
The principle gameplay of Core involves firing a quad-directional laser by pressing a direction and a button simultaneously. If you hit a beat, it gets cleared, you get score, etc. It is also possible to shoot the laser when there aren't beats in that direction, which will cause "Miss" to appear. Does getting a miss in this instance (when there are no beats to hit, rather than actually "Miss"-ing a beat) have any effect on your combo, counter, or affect SUPER mode?
In New Vegas, every now and again I'll see a friendly on the radar, but I can't target it in VATS. Then as I move closer to it, small black birds fly away. I know they're present just for flavor, but ... if I had a gun, would I be able to shoot and kill them?
In Diablo 1 and 2, you had the freedom to equip both ranged and melee weapons on your character. For example, I could equip a bow or a sword/shield on my paladin. Early in Diablo 3, you can equip a skill to both mouse buttons. This effectively relegates your weapon to a bunch of numbers, as you don't actually attack with it. Is the only option to create a ranged monk or barbarian to fool the skill system?
Currently, I'm enchanting a Glass Bow (Exquisite) with Fire Damage. I have a Grand Soul Gem and a Petty Soul Gem available. When selecting the Grand Soul Gem, the weapon has the following stats... the target for 43 points. Targets on fire take extra damage. I've also noticed that the charge level of the weapon is just slightly less. Since I plan on actually using this weapon, I really have... by charging with another low-level gem.) I could see using the higher gem perhaps if I wanted to go straight to market with this weapon. But other than that, is there really any point in using
I know you can make fire arrows by enchanting your bow or shooting the arrows through lava, but is there anyway you can light an individual arrow on fire and THEN shoot it? Without enchanting the bow.
Possible Duplicate: Micro question: Stalker vs Zealot How do you walk and shoot in Starcraft 2? For example, marines can seems like they are shooting while walking. How do you do it? Just right click, H, right click, H, right click, H really fast? With Stalkers and Immortals it's fairly easy, I just walk them, target/focus fire a unit and move again, since they have pretty long delay between rounds of attacks. Can't get it to look smooth with marines though. And it doesn't seem like they're target firing anything, when I see someone else do it. Explain anybody?