Segfaults under Linux

pbfy0
  • Segfaults under Linux pbfy0

    I run Steam natively on Linux. I installed Team Fortress 2, and when I try to start it, I get the normal "Preparing to launch Team Fortress 2" dialog. Then the screen goes black for about 15 seconds. Then it crashes. Log:

    Installing breakpad exception handler for appid(steam)/version(1353457964_client)
    Installing breakpad exception handler for appid(steam)/version(1.0)
    unlinked 0 orphaned pipes
    Installing breakpad exception handler for appid(steam)/version(1.0)
    Gtk-Message: Failed to load module "overlay-scrollbar"
    [1127/165746:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
    Installing breakpad exception handler for appid(steam)/version(1.0)
    Installing breakpad exception handler for appid(steam)/version(1.0)
    Installing breakpad exception handler for appid(steam)/version(1.0)
    Installing breakpad exception handler for appid(steam)/version(1.0)
    Installing breakpad exception handler for appid(steam)/version(1.0)
    GLError: 1282
    Generating new string page texture 2: 48x256, total string texture memory is 49.15 KB
    Generating new string page texture 3: 256x256, total string texture memory is 311.30 KB
    Installing breakpad exception handler for appid(steam)/version(1.0)
    Installing breakpad exception handler for appid(steam)/version(1.0)
    Installing breakpad exception handler for appid(steam)/version(1.0)
    Adding license for package 7932
    Adding license for package 8187
    Adding license for package 8538
    Adding license for package 0
    roaming config store loaded successfully - 1319 bytes.
    migrating temporary roaming config store
    ExecCommandLine: "/home/____/Steam/ubuntu12_32/steam steam://open/games"
    ExecSteamURL: "steam://open/games"
    Generating new string page texture 75: 1024x256, total string texture memory is 1.36 MB
    Generating new string page texture 76: 128x256, total string texture memory is 1.49 MB
    Generating new string page texture 77: 128x256, total string texture memory is 131.07 KB
    Generating new string page texture 78: 64x256, total string texture memory is 1.56 MB
    Generating new string page texture 79: 8x256, total string texture memory is 1.56 MB
    Generating new string page texture 80: 32x256, total string texture memory is 1.60 MB
    /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF class: ELFCLASS64
    
    (steam:9339): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so
    
    
    (steam:9339): Gtk-WARNING **: A floating object was finalized. This means that someone
    called g_object_unref() on an object that had only a floating
    reference; the initial floating reference is not owned by anyone
    and must be removed with g_object_ref_sink().
    Generating new string page texture 84: 128x256, total string texture memory is 1.73 MB
    Generating new string page texture 85: 512x256, total string texture memory is 2.25 MB
    Generating new string page texture 93: 384x256, total string texture memory is 2.65 MB
    Installing breakpad exception handler for appid(steam)/version(1.0)
    System startup time: 17.29 seconds
    Game update: AppID 440 "Team Fortress 2", ProcID 9397, IP 0.0.0.0:0
    ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
    ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
    ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
    ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
    ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
    ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
    saving roaming config store to 'sharedconfig.vdf'
    roaming config store 2 saved successfully
    SDL video target is 'x11'
    SDL video target is 'x11'
    This system supports the OpenGL extension GL_EXT_framebuffer_object.
    This system supports the OpenGL extension GL_EXT_framebuffer_blit.
    This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
    This system DOES NOT support the OpenGL extension GL_APPLE_fence.
    This system DOES NOT support the OpenGL extension GL_NV_fence.
    This system supports the OpenGL extension GL_ARB_sync.
    This system supports the OpenGL extension GL_EXT_draw_buffers2.
    This system supports the OpenGL extension GL_EXT_bindable_uniform.
    This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
    This system supports the OpenGL extension GL_ARB_map_buffer_range.
    This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
    This system supports the OpenGL extension GL_ARB_occlusion_query.
    This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
    This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
    This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
    This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
    This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
    This system supports the OpenGL extension GL_ARB_framebuffer_object.
    This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
    This system DOES NOT support the OpenGL extension GL_ARB_debug_output.
    This system supports the OpenGL extension GL_EXT_direct_state_access.
    This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
    This system supports the OpenGL extension GL_AMD_pinned_memory.
    This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
    This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
    This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
    This system supports the OpenGL extension GL_ATI_meminfo.
    This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
    This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
    GL_NV_bindless_texture: DISABLED
    GL_AMD_pinned_memory: DISABLED
    GL_EXT_texture_sRGB_decode: AVAILABLE
    Installing breakpad exception handler for appid(gameoverlayui)/version(20121120153152_client)
    Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
    Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
    Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
    Gtk-Message: Failed to load module "overlay-scrollbar"
    [1127/165819:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
    Using breakpad crash handler
    Setting breakpad minidump AppID = 440
    Forcing breakpad minidump interfaces to load
    Looking up breakpad interfaces from steamclient
    Calling BreakpadMiniDumpSystemInit
    Installing breakpad exception handler for appid(440)/version(5126_client)
    Looking up breakpad interfaces from steamclient
    Calling BreakpadMiniDumpSystemInit
    Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198067023147 [API loaded yes]
    Steam_SetMinidumpSteamID:  Setting Steam ID:  76561198067023147
    ConVarRef m_rawinput doesn't point to an existing ConVar
    GL_NVX_gpu_memory_info: UNAVAILABLE
    GL_ATI_meminfo: AVAILABLE
    GL_ATI_meminfo: GL_TEXTURE_FREE_MEMORY_ATI: Total Free: 275489, Largest Avail: 131216, Total Aux: 1723617, Largest Aux Avail: 4096
    GL_MAX_SAMPLES_EXT: 8
    Gtk-Message: Failed to load module "overlay-scrollbar"
    CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 1500 MHz, Processor: AuthenticAMD
    GlobalMemoryStatus: 4294967295
    CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 1500 MHz, Processor: AuthenticAMD
    GlobalMemoryStatus: 4294967295
    [1127/165821:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
    IDirect3DDevice9::Create: BackBufWidth: 1366, BackBufHeight: 768, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
    /home/____/Steam/SteamApps/pbfy00/Team Fortress 2/hl2.sh: line 72:  9404 Segmentation fault      (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "[email protected]"
    Game removed: AppID 440 "Team Fortress 2", ProcID 9404 
    saving roaming config store to 'sharedconfig.vdf'
    roaming config store 2 saved successfully
    

    Is there anyone who knows what is happening or how to fix it? Edit: The CrashID is bp-f7f07eb8-7f54-46a6-bd18-c97352121223

Tags
steam team-fortress-2 linux
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