What factors affect the speed that instinct goes down when used to go past NPCs dressed in the same clothes?
If there are more NPCs that notice you go past them, will it go down faster?
It appears to be a flat rate cost. When activating it for blending in, it will subtract a certain amount (perhaps more on higher difficulty levels), then slowly burn through it as you continue to use it (again, the burn rate might be faster on higher difficulties). I will assume this happens to prevent people from "pumping" the button in an attempt to only burn instinct when the awareness meter goes up (IE, it forces you to hold the button down and burn instinct until you're clear from everyone). This was tested on Hard mode using instinct to walk through different size groups of people while wearing the same clothes as them.
How does wielded weapon affect running speed? Will I run significantly faster for example with pistol than with RPG?
Tree milling There are plenty of videos about already done tree miller. But none explain how to build one. I'm currently trying to create one and share it with you once done but I'm stuck. What I... "solution" (Notice with up and down I mean vertically speaking) I builded a circular sand mover which basically push a pile of sand up, then right, then down and then on the left. On the way down... Birch Trees as tree type). My idea (not really mine) is to push the sand down and push the trunk block as well. Make the trunk go all around until it goes up. Then when it is on the way to go from
Possible Duplicate: What factors influence the speed of the rebel fleet? There are a few scenarios where you can delay the rebel fleet. Off the top of my head I can think of: Pay a mercinary to delay the fleet. Booby trap "the cache". Just now, a destroyed a pirate ship that was attacking another ship. Afterwards, it turned out to be a highly damaged rebel ship. It gave the option of destroying it or leveraging your help to convince them delay the fleet. Are these options worth it? How much does it get delayed?
There are situations where it is very useful to know roughly how much time it will take to travel in warp between two points. If you have a bait ship somewhere, it is good to know how long it'll have to survive until the main fleet arrives. Or if you're in smaller ships and want to use the difference in warp speed to split an enemy gang, knowing the exact time it takes for any ship to warp a specific distance is very useful. The maximum warp speed is easy, but in most situations the acceleration and decelaration in warp as well as the align time are the more important factors. What I'd like
out of speed, you simply supply it a match and watch it take off explode a lot of matches by itself some more. It feels as if the AI is "cheating" supplies itself with lots of cascading matches on purpose, and then matches those matches in pretty explosions. I would like to know some more about these "Perfect Games". Is obtaining them a matter of simple probability? Does the game internally decide when you are loosing interest and throw you a "Perfect Game" as a bone? What else do you know about them? Am I just crazy?
In "Faster Than Light" each upgrade of the ship's engine increases dodge factor, but also it increases you FTL speed, which starts at 1 and goes up to 2.75. What is FTL engine speed good for?
What factors have any effect on the traveling speed of a cast projectile? Is it the same all over, regardless of attack speed or other boni? Are there any skills or equipments which do affect projectile speed? (This question covers the mechanics of attack speed but I can't figure out whether it can increase projectile speed (Wizard, Demon Hunter etc.), if it is ever possible.)
? It is not anything in-game since I am sitting in a town crafting and not doing anything intensive. Is this a heating issue? Is it RAM related? What do you guys think and how can I troubleshoot this to figure out what...I am playing Final Fantasy 14 on a Toshiba Qosmio X70 (17.3 in laptop, 2 TB HD, 20 GB 1600 MHz RAM, intel 4-core i7 4700MQ processor, GeForce 770M with 3 GB dedicated) and I notice that my game tends to go back and forth between great fps (frames per second) and then gets throttled back. I can hear my fan spinning up each time the game gets choppy. It does this regardless of the quality I have
The level of the driver increases the resistence of tiredness. I've heard that the type or power of car could affect too. Is it true? What other factors affect the tiredness of the drivers in B-Specs?