What do the Power/Technique/Graffiti stats mean?

Prinny Brocka
  • What do the Power/Technique/Graffiti stats mean? Prinny Brocka

    Possible Duplicate:
    What do Power, Technique, and Graffiti stats do?

    In Jet Set Radio for Vita I've got 3 characters with slightly different stats. I don't really know what they mean. I assumed Technique meant the character is easier to control and Graffiti meant either large graffiti is easier to cover up or they could carry more spray paint cans. From a small amount of personal testing I can't really tell the difference between the three starting characters. I also have zero idea what "Power" would mean unless it's health.

    What do the character stats mean?

Related questions and answers
  • Possible Duplicate: What effect do the lesser character stats have? There is a second set of stats in SWTOR. Things like surge and power. Where can I find a list of these and what they are for? I think healers use power primarily however I have no official way to confirm that. How do you know what secondary stats are most useful to each class and spec?

  • With the exception of the Mii, each of the characters fall into one of the following types: All-Around Technique Speed Tricky Power Defense I'm sure each of these are meant to convey useful information about the stats of each character, however I have no idea what each of them means, and the manual doesn't appear to contain any information on this. What do the various character types mean?

  • Please be careful not to spoil anything, i'm coming into this game untainted. I was pleasantly surprised to find that this game had an interesting combat mechanic You can kill a character permanently for one battle of power. At first, I was intending to do a good guy/pacifist run, as is my norm. NOPE. It's battle number 4 or 5 (Mission is to kill Edward at the guillotine) and I am... the enemies to get harder... I was expecting that it only meant I didn't get items. The worse you are doing, the harder the enemies get and the fewer items. Game design at its best. So I guess I have

  • Possible Duplicate: What does it mean to “promote a multiplayer character”? I'm thinking about promoting a level 20 character in exchange for single-player war assets, but before I do, I want to know if it's worth the cost. How much is a level 20 multiplayer character worth as a promoted war asset? Thanks.

  • Among other loot, I'm occasionally awarded with Badges. There seems to be many different badges, each corresponding to a particular character class. They all sport the same item description; Gives the user a higher Rank and changes his or her appearance to a Veteran. I put Veteran in italics because in the game's item description the word is colored yellow, showing it's of some importance. What does higher Rank mean? What does Veteran mean? What do these items do? They clearly make my characters appear different, but do they have any other signifigance?

  • Possible Duplicate: Do power attack perks in Skyrim apply to sneak power attacks? If I'm sneaking and I attack an enemy while hidden I do a sneak-attack which does more damage, right? But what if I, as a dual wielder from a crouching hidden state, dual power attack or dual "normal" attack? Does my character leave sneak-mode for the attack, and not getting the sneak multiplier, or does he stay in sneak-mode throughout the attack? I'm asking cause the animation would suggest that he'd leave to attack then go back, but i wanted to be sure. Thanks for any replies! :D

  • I recently purchased the classic Konami X-Men Arcade Game for the iPhone and have been playing through it. I have noticed that some characters are easier to control and fight with than others. For example, it seems like Nightcrawler can handle front and back basic attacks more deftly than, for instance, Dazzler. Using the same playing technique, the fighting outcome differs from character to character. Are the six playable characters really different, or is it just my own subconscious bias towards Nightcrawler that makes me believe he is the best? EDIT I am referencing basic attacks

  • Possible Duplicate: What do certain item attributes in Dungeon Siege 3 mean? Dungeon Siege 3 is big on the loot. It seems you can't walk two steps without tripping over some loot or another (all of it conveniently usable by your character), and there are an almost dizzying array of possible stats with which to find on them; What is lacking, is documentation about what each stat does. For instance, what are the benefits of +Block vs. +Warding ? What does Chaos: Fire do, and how is it different from Chaos: Lightning?

  • Possible Duplicate: Can ilvl 59-60 items compete with ilvl 61-63 items? In 1.0.5 turning on monster power makes all levels of inferno items able roll level 63 affixes. Does this ability to roll higher stats affect base dps of weapons or base armor of items as well? The main goal of this question is to determine what items should be discarded if they have no chance for rolling maximum stats. Bonus points if you can determine the likelihood that lower level items can roll 63 affixes and base stats. I.E. Just because level 61 items can roll 63 affixes, doesn't mean they have

Data information