In Mass Effect 2, you are given control of Joker for a brief period. However, this time is very focused towards achieving certain tasks. It's strongly implied that to stray from those tasks would mean certain doom for Joker and/or the Normandy. Besides this, players who have been paying attention won't want to over-exert him anyway due to his bone condition. So, during my first (and so far only) play-through of this scene I stuck to the objectives. I did keep my eyes open for anything that might look "interesting", but didn't see any.
Is there ever any variation in this scene, or any point in doing anything with this time other than just completing the basic mission? Otherwise, it seems like the scene may as well have been done as just a non-interactive cut-scene. I understand there's a certain value in allowing the player to remain immersed in the story through control of certain characters. However, this is the first time in the series (at least, following the paths I've taken) that the player is given direct control of any character other than Shepard and it seems so little is done with it that there's really no point.
I'd like to explore this scene more myself, but would like to know ahead of time whether or not there will be any point to it. This is primarily because I have horrible saving habits (or, rather, a lack thereof) and so I do not have an easy way to jump back to the start of the scene any more. If I'm going to bother wandering around in this scene, it will be on another play-through - but I don't want to bother with it if there's no real reason to.
So I'd like answers to the following questions, without spoilers (or with spoilers appropriately hidden) if possible:
1) Yes. In fact, doing anything other than lurch along the task at hand is likely to get you killed.
in it yet Techer did not bother to leave an answer, >:( . This method uses a different version of Wine, Firefox, Unity, and Ubuntu than I asked, however if it works I would gladly accept it as an answer... anyone know what is causing the problem? Has anyone figured out a work around? Update As per suggestion, I tried following the link given in the error details. The url changed since the problem.../threads/166844-unity-web-player-doesn-t-work http://answers.unity3d.com/questions/438965/auto-update-failed-1.html This link may actually prove to be helpful. However, I don't know which log file
be missed? I've only just started out on ME3 so haven't quite got to this point in the game so wanted to know before I got in too deep if I needed to replay ME2 to redo my choices as this is the only... believing at the time that a good act like this would help make the Geth more open to peace So basically, is peace still an option? ... the peace options you need to have made the following choices during Mass Effect 2: Stop Tali from being exiled Destroy the heretics in Legions loyalty mission Resolve the Legion/Tali standoff using
by a different path Shepard can walk down. It is made very clear that how the ending plays out is up to Shepard to decide in this moment. So it only stands to reason that Shepard should be explicitly told, or given a clear visual indicator to, which path would lead to which ending. However, when I reached the final decision point, I did not see anything that clearly indicated which actions would lead... other than the one I desired. Fortunately, this ended up being the right choice for me. So, in some regards, I suppose it can be said that the game did its job even though I don't really feel like
can't remember what my graphics card is like however i have an i7 64-bit Processor overclocked to 4.2 GHz and 4 GB DDR3 Ram, if it's any consolation i can play Starcraft 2 at max settings and Skyrim... damage in their first normal attack but attacks done via combos using the Alt key only do 1 Damage making it entirely useless I would like to slow Utawarerumono down so that i can pull off combos for Eruru as Eruru even though she only heals i have learned that her healing can be a combo aswell allowing me to heal my characters faster however just like attacking character, her combos using the Alt
appears. To solve that, I'd alt-tab and play the game as usual. However, 2 days ago, I updated my Nvidea driver. Ever since, when I'd alt-tab and come back, my windows cursor would be gone, however... am fairly certain, all 3 games have the same issue, so please avoid suggesting mods or workarounds, especially if focused on only one of the 3. Please, any answers that could help in this would... of the following: Somehow these issues are inconsistent and don't appear in very rare cases. The issues are most of the time, only occurring before Alt-Tabing. I have tested the xxPrefs.ini edits on all 3
player campaign. To avoid spoilers, these just have the achievement description next to them. Wake Up Call - Survive the manual override You Monster - Reunite with GLaDOS Undiscouraged - Complete... these by doing specific tasks in the single player campaign. Many of these videos show how to beat certain chambers and should be considered spoilers Drop Box - Place a cube on a button without touching the cube - Easiest to do in ch. 2 chamber 6 Pturretdactyl - Use an Aerial Faith Plate to launch a turret - This can be done in the same chamber as Drop Box, ch. 2 chamber 6 Preservation of Mass - Break
Conjure Elemental: "???: Conjure Elemental!" (Prefaces the spell with some sort of identifier. Sounds like "Full-light effect!", which is nonsensical in context. Notably, the Magic User, who can also... to be saying in their voice clips? The voice samples in these games are very low quality and heavily digitized. They are also authentic to their original versions from 1996, and have not been modified in any way for the remake. Some of the quotes are easy to understand, while others not so much. Most of the ones involved in spellcasting are simply the name of the spell being cast, so those do
build as I can build them just as I build any other gateway unit. However, it only delays the inevitable and doesn't allow me to ramp up my production. It also prevents me from helping my ally if they go... run away. If not, it could absorb enough of their fire to buy us more time than a force field. Turtle. My ally and I prefer longer games so we just want to be able to hold off rushes. So should we do... to start building dark templar or other surprise tech. This early, they have a very clear idea of what options I have, so they are not afraid to just march into my base. Luring them away from the base
effect my gained ADAM in any way? Does saving or killing all of the little sisters make the game harder in any way? (other than the game being more difficult as a result of less aquired ADAM? Is there any reason to save some little sisters and kill others? Note that I literally know NOTHING about this game other than what information has been gleamed from my sole playthrough up until this point... Possible Duplicate: Rescue or Harvest? I've reached the point in Bioshock where it seems I have a choice to either kill or otherwise do something else (save?) my first little sister. I