Guardian Shield: Does it stack?

kazzamalla
  • Guardian Shield: Does it stack? kazzamalla

    Protoss sentry units have the Guardian Shield ability which:

    Creates a range 4 aura that reduces incoming ranged damage to friendly units by 2. Lasts 15 seconds.

    If a unit is sitting inside the guardian shield created by TWO different sentries, is the overall damage reduction still just 2, or is the damage stacking and first reduced by 2 for sentry shield 1, and then another 2 for sentry shield 2, for a total of 4 damaged mitigated?

  • No, it does not stack. The unit is either protected by Guardian Shield or it is not. It will still only prevent 2 damage.

Tags
starcraft-2 sentry
Related questions and answers
  • Let's say army A has 5 stalkers and army B has 5 stalkers and a sentry. If the sentry is in the middle of army B and throws up a guardian shield while army A is still well outside the radius of the shield, obviously army B will take reduced damage from A's ranged attacks. If the A stalkers sacrifice the time and health to walk inside of the guardian shield, literally standing right next to B's stalkers, are their attacks still reduced by the sentry's shield?

  • Possible Duplicate: What does Fortification do? Does fortification increase Damage resistance in general? Or just Health? Or Shield/Barrier?

  • In Might and Magic: Clash of Heroes, the demon faction item, Rage Shield, is described as having the the ff. effect: "flame damage is applied to enemy formations for an additional row". What attack or which units have attacks that count as flame damage for the purposes of the Rage Shield?

  • Possible Duplicate: In space combat how do you disable shield generators? In The Old Republic ship-based minigame, is there a way to destroy shielded targets? Most targets will go down after a bit of fire, or a missile -- there are a few targets on the larger ships that don't seem to take any damage.

  • Possible Duplicate: Can I be an effective tanking Monk without a Shield at higher difficulty levels? Currently I am a level 39 Monk in the middle of Act II on Nightmare. My items and build right now are fine, but I'm starting to notice enemies getting more difficult. As of right now I run with two one-handed weapons (to proc The Guardian's Path passive skill) and the Mantra of Evasion to boost my dodge chance up to around 45%. My dilemma is this; a friend of mine that has been playing since launch advised that I pick up a shield instead of the second weapon. This would free up

  • In some games, the amount of damage done to your units / you is damage - armour, while in others it can be more complex, such as damage - (damage* armour as a percent) Where does Starcraft 1 stand on this? If my unit now has +1 armour because I researched Zerg Carapace, is it a straight -1 damage, or some other calculation? On a side note, what about the Protoss Shield upgrade, is that like a second armor, just applied to shields?

  • Possible Duplicate: I can't beat Terran as Zerg when they do MMM with a splash of tanks, any ideas? What's the best combination of units as Zerg against MMM + Siege tanks behind them? With banelings u won't get close enough to do damage and pretty much any other massed unit (roaches/hydras/mutas) won't do enough damage considering the medivacs and siege tanks. Any suggestion appreciated!

  • Possible Duplicate: What are the differences in ingress portal shield types? I had a portal shield marked as common, which I used. When I hacked some portals I got some more portal shields - this time marked as RARE and VERY_RARE. I placed these 2 portal shields on the same portal. What is the difference between these items? Is it uncommon to get rare items - do they provide greater shielding ability?

  • Possible Duplicate: When dual wielding weapons, how is damage calculated for skills that do X% weapon damage? I tried out demon hunter after getting a nice 1-hand weapon for the class, when I got the Demon hunter to the level needed to equip it I moved my starting weapon to my offhand hoping this would give me higher damage, but the result was not very impressive when using Hungering Arrow, about half my shots was a nice high damage and the other half was low, like if the ability used the different weapons to calculate damage so I dropped my starting weapon for a shield. So to get

Data information