In Might and Magic II: Gates to Another World (SNES version, if it matters), how do you activate the map in the top right corner?
I have a character with the cartography ability, but still got no map there.
In the Wikipedia it says:
The game introduced an automap feature to the series, activated by training a character in the cartographer skill.
I guess this refers to Menu → "Auto-Map". This opens a full-screen map. (Do you get this map only if you know cartography?!)
At minute 4:00 you can see that the "radar" map gets activated when the player drinks from the fountain in Middlegate (Drink from the fountain of Clairvoyance?). However, this effect lasts only until your party rests.
In which other ways can this map be enabled? Is there a spell? An ability? An item?
You're are looking for the spell "Wizard Eye" (Sorcerer level 3). I don't remember if M&M2 used the same system as M&M1...in case it does, it's spell 3-6.
://wiki.totalwar.com/w/Total_War_ROME_II:_Capital_Cities However, when the battle map loaded the city looked nothing like the one in the picture of Alexandria in the wiki. It was just a generic coastal city with walls, no huge lighthouse or other unique details. From the wiki page (emphasis added): Among all the settlements and cities to be found as you conquer your way across ROME II’s campaign map, five stand out as great wonders of engineering [...] and It’s only right that the battle maps for these mighty seats of ancient civilisation get the special treatment, so we’ve gone
Possible Duplicate: Micro question: Stalker vs Zealot How do you walk and shoot in Starcraft 2? For example, marines can seems like they are shooting while walking. How do you do it? Just right click, H, right click, H, right click, H really fast? With Stalkers and Immortals it's fairly easy, I just walk them, target/focus fire a unit and move again, since they have pretty long delay between rounds of attacks. Can't get it to look smooth with marines though. And it doesn't seem like they're target firing anything, when I see someone else do it. Explain anybody?
The graphics of Dark Age of Camelot were updated several times. What was changed when since the release of DAoC? I’m refering to any visual change, whether the graphic engine was updated or whether only models/textures changed. (However, graphic fixes/updates of single weapons etc. are irrelevant.) I tried to find a page with before/after screenshots, e.g. of a character standing in a city, but with no success. For example: What was changed in Shrouded Isles? IIRC the water was updated. What else? Were the environment/city/character/mob models updated, too? In DAoCWiki it only says
(Phantasy Star Online Episode I & II, GameCube) In most (or all?) map variants of Cave 2 there is a barrier blocking the way to two brownish boxes. It’s in the corner of a room with a little lake and waterfall, if that helps. It’s a usual barrier where you have to find the corresponding switch, but I did not manage to find it. It’s in the Cave 2 map of the quest Secret Delivery, too. I marked the spot in the map (from PSO World): Is the switch hidden somewhere?
Can you actually get these cards, and if you can, how? I've played through one generation, and neither me or my peers have seen them. Do you have to reach a certain point in the game? Have they been removed from the game? According to this site, http://titanfall.wikia.com/wiki/Burn_Card , you can get them. Stack the deck is apparently also known as Choose a Burn Card.
— unknown Note: The Re-Volt Wiki lists some of the demo versions, but it is incomplete. I'm looking to get the unique RC cars ony available in the demo versions - how can I do this, or can anyone point me to where I can get these demo versions? ...Re-Volt has different demo versions which have different, unique R/C cars only available in each version (and not available in the full version). I would like to try those unique cars. Example
Inugami, a character in the Vendettas campaign has an ability called "Kusanagi's Wrath", described as "gives a short-lived invincibility after performing an execution". How long, exactly, does this "short-lived invincibility" last?
Possible Duplicate: How can I choose the zoom level for my map? While browsing the minecraft wiki, I found the picture below, which appears to have a scale of 1:1. Is this possible using the base game? Is it the work of some mod? How can I make a 1:1 map in minecraft?
Copy existing "world" to new Server: Is it correct to copy a "world"-folder and only deleting the "players"-folder in it? Or do I have to adapt more than that to have a properly functioning world afterwards? Random Seed: In the resulting world, I do not want to have any limitations of world generation because I flicked something together there. In MCEdit I can change the RandomSeed number.... This will only be one to a few chunks.) When leaving RandomSeed in server.properties blank, it will use different Seeds every time, right? Than it would be no problem I guess. World generation: Because I take