Does cannibalism count as food?

John Rudy
  • Does cannibalism count as food? John Rudy

    I'm going for the Desert Survivalist achievement, and throughout my Fallout experiences, I've never taken the Cannibalism perk. I'm thinking that, since I'm playing a very evil character this time, I might take Cannibalism at some point. If I do, does engaging in cannibalism count as food?

    And what of the Ghastly Scavenger perk? Does feasting on ghouls and super mutants count as food?

    (Wow, this sounds sick as I read it ... )

  • I'm not sure if consuming corpses directly counts. Even if it doesn't, once you've consumed 25, you'll gain the Dine and Dash challenge perk, which allows you to harvest Human Remains, which can be used from your inventory, and are most definitely food.

    Ghastly Scavenger is unaffected by Dine and Dash, so if eating corpses directly doesn't count, then I suspect the same would apply for super mutants et al. The easiest way to test this by the way, is to take the perk, and check the challenge counter viewable on your Pip-Boy before eating a corpse.

Tags
achievements fallout-new-vegas
Related questions and answers
  • As you know, there are some Perks in Killing Floor, and each of them, level by a different mechanism (Headshots, Melee Damage, Shotgun damage etc). The question is, do i have to SELECT a perk in order to level it, or it will level even if not selected ? E.g. With the Demolition Perk Selected, will my headshots count towards leveling Sharpshooter ? With the Sharpshooter perk Selected, will my Heals count towards to level Medic Perk ? Thanks!

  • Specifically regarding the Desert Survivalist achievement (trophy in PS3 parlance): Does Sunset Sarsaparilla count as food toward the requirement to "heal 10,000 points of damage with food?"

  • The Issaries blessing "Spare Grain" is listed as "Obtains extra food via trade." On first read, I thought this meant bonus food only when buying food via caravans. Does "Spare Grain" give you food automatically or does it require using caravans?

  • In Call of Duty: Black Ops (PS3) do I need to have a perk activated in order to get credit towards a pro perk? For example: I want the Warlord Pro perk and I need to get 10 kills with a frag/semtex grenade. What happens if I get all 10 kills without the Warlord perk activated. Will those kills count towards getting Warlord Pro?

  • The description for the "Fully Loaded" perk says "Enemies drop 75% more ammunition". Does that mean: If my buddy, who has the Fully Loaded perk, kills someone, I can get 75% more ammo by picking up his drops? The player with the perk picks up 75% more ammo than they ordinarily would when picking up ammo drops, but there is no effect for me, if I don't have the perk?

  • So when a sniper is in half cover, it can treat it as full cover with the Low Profile perk. Does that include reducing its aim according to full cover, or does that only apply to defense?

  • I was wondering about this from How does multiplying damage work in Skyrim? I'm not sure if the perk Savage Strike applies to the damage while standing still and sneaking. By the perk description, it increases all "standing" power attacks by 25%. However, while sneak attacking and standing still you aren't "standing" more than you are crouching. tldr; Does Savage Strike work on "crouching" sneak power attacks?

  • Do I need to take each child perk along the perk tree in addition to meeting the skill requirements for perks? For instance, the smithing perk tree is split into two sections: The left, which features light armor (Elven, Glass) and the right, which features the Heavier armor (Orcish, Ebony). The Capstone Perk in the tree, Dragon Smithing, has "feed-in" lines from both Glass Smithing and Daedric Smithing. Do I need to need to take Glass Smithing and Daedric Smithing if I want to learn the Dragon Smithing perk? Either or? Neither (as long as I have 100 smithing)?

  • The perk "Keymaster" (Pickpocket) states "Pickpocketing keys almost always works." What does this mean? Does it mean that all keys will always have a 90% chance (the cap) to be pickpocketed? If so, are there keys later on that are really hard to pickpocket? Because where I am currently (not very far) all keys I've come across already have a 90% chance to be stolen, so I'm wondering if this perk is worth it.

Data information