I am playing the Vendettas campaign offline (singleplayer) as Inugami, and noticed that he has 'aura' abilities, like 'Dark Melee Aura'. It is described as "Players standing close to Inugami receive a damage bonus to their melee strikes."
Does this only affect allied players, or does this affect the player character too? Also, what about the other 'aura' abilities of Inugami and the other Vendettas characters?
It only applies to allies and minion.
Inugami, a character in the Vendettas campaign has an ability called "Kusanagi's Wrath", described as "gives a short-lived invincibility after performing an execution". How long, exactly, does this "short-lived invincibility" last?
questions to further this goal: Any tips and tricks on staying hidden? What are efficient ways of killing enemies stealthily? Any abilities I should focus on? How do enemies detect the player character? Do the sounds you make matter? Do enemies notice gunfire even if it is not hitting them? Does walking slower or crouch-walking help? What about usage of abilities? How do sight and light... body of a person you killed? Any enemies with unique behavior when it comes to player detection? Does difficulty matter? (Feel free to give partial answers if you only about stealth/detection
I am playing the Vendettas campaign offline as Inugami. I am currently in the Old East Docks location, and I now have to fight the level bosses, Amelie Dubois and Jean-Luc Lambert, face-to-face. I am playing in Hitman difficulty, which is the default difficulty. I have tried several times but I always get killed in the part where I have to battle them face-to-face. (I have been able to beat them..., as making its cooldown faster requires me to kill someone. Inugami's unique weapon, Kusanagi, also does not seem to help, as I take up loads of damage when I do a melee assault. I am also unable to quickly
Coco’s ball lightning and Ayla’s Rage seem to not damage turrets (or the base). Which other abilities also do not do such damage? Is there such a reference list online of these?
Phalanx Shield is a tier 3 skill in Axton / the Commando's Survival skill tree. It is described as: Your Sabre Turret projects a Protective Shield. The Shield attempts to block enemy ranged attacks, but lets friendly ranged attacks pass through. Enemy movement and melee attacks are not affected. I am curious if it works like the player character's shield. Do shock element attacks deal more damage to it? Do elemental damage modifiers for the other elements affect it too? Does it also recharge?
, conjured/reanimated creatures and other allies from dealing friendly fire damage to the player character, or improve their AI to avoid them hitting the player character? I'm playing on the PC, so console commands and mod solutions are welcome. Note: I'm talking about preventing friendly fire damage from allies to the player character, not the other way around. I am already aware of console commands and in-game abilities that will prevent friendly fire damage from the player character to some allies.
The graphics of Dark Age of Camelot were updated several times. What was changed when since the release of DAoC? I’m refering to any visual change, whether the graphic engine was updated or whether only models/textures changed. (However, graphic fixes/updates of single weapons etc. are irrelevant.) I tried to find a page with before/after screenshots, e.g. of a character standing in a city, but with no success. For example: What was changed in Shrouded Isles? IIRC the water was updated. What else? Were the environment/city/character/mob models updated, too? In DAoCWiki it only says
According to this post, your race and gender create a ratio that affects melee damage, run speed, and jump height. Aside from listed racial abilities and starting skills, is anything else in the game affected by your race/gender combo? For reference, the linked chart: Argonian Male: 1.01 Argonian Female: 1.00 Breton Male: 1.00 Breton Female: 0.95 Dark Elf Male: 1.00...: It seems race/gender also affect a character's weight, but it's unknown what effect weight has on the game.
Possible Duplicate: What are all the gender/racial perks? Characters (both player and NPC) may have different weights depending on their race and sex. See: http://uesp.net/wiki/Skyrim:Races Note that I am not referring to Carry Weight AKA encumbrance. All races and sexes have 1 weight, except for the male and female Altmer, male Argonian, and male Khajiit which all have 0.5 weight. How does the weight of a character affect the game?