Take a look at the screenshot below. Full size here.
The left army is mine, sieging an enemy city. The right army is an enemy's army (same faction as the city I'm sieging) that I just defeated in a battle before laying siege.
At first I thought the red skull means that it (the army) contains the last leader of a faction, but this can't be true because I have other generals as well.
As mentioned by @5pike, the red skull symbolises attrition.
There are several reasons why an army or a fleet can suffer from attrition, here are some:
I have only 6 hours of play so can't say that understand game mechanic at all. It is EXTRA complicated to siege enemy city. I spend 30 offense units in order to break 2 defense unit in city (I try send diplomat to sabotage city but enemy city hold own diplomat, so my attempt fail)! As say http://freeciv.wikia.com/wiki/Forum:War_against_AI_-_can_it_be_won%3F: you attack with less than a full... of army. If defender lose all your unit stack die so you can't bring catapult to city (until get advanced with over-square attack). All things against you. You only can get advantage from navy attack
Skull Basher Shadow Blade None of these appear to give magic damage in their tooltip. It's also worth noting that while he did cause normal damage, I wasn't affected by Skull Basher at all. How did he...I've just played a match (62958817) with Pugna which had a enemy Slark. In multiple occasions, when he was about to attack me, I'd use Decrepify (immunity to autoattacks + can't autoattack + 40% more magic damage received) to defend myself, but it seems that either applying it to him or myself is ineffective, if not increasing the damage I take (when applied to me). While reading trough Slark's
I have a few items I would like to make available to my faction. The only drop points where my paths cross with other faction members are highly public transport hubs in my city. Is it safe to drop items in public or will they be available to members of the other faction that happen to go through the area as well? Should we use secure messaging to coordinate drops at an off-beat location or are drops only visible to our faction anyway?
I seem to run out of "sprint juice" in Red Faction and I'm not 100% sure how long I can run or when I can run again. Best I can tell there's no meter for it anywhere. Is there any visual/etc indication that shows me when I can sprint again?
I followed the guide at http://flamesoffeenix.wordpress.com/2007/09/27/halo-3-skull-locations/ in order to get the Skulls in Halo 3. The last Skull mentioned is the "I Would Have Been Your Daddy" Skull. IWHBYD Skull Unlocks hidden dialogue throughout Halo 3’s campaign. Location: Currently, the ‘IWHBYD (I Would Have Been Your Daddy) Skull’ has yet to be found by the public. Only..., and the ‘I Would Have Been Your Daddy Skull’ will appear as if by magic, right next to the bridge that brings you over to the Prophet of Truth. It’s worth mentioning that you may want
I am attacking a city and would like to know how many hitpoints it has remaining. I have tried hovering over the hex and city plaque. All you can see from the screenshot is that the city is in the red with hitpoints. I know you could approximate this. However, when a city is in the red of a 100HP city. There could be as much as 15 HP remaining. The scale of the red bar makes it difficult to guess. So my question stands where I am not looking for just guess it answers.
I have heard that each faction (Alliance/Horde) has their own city or stronghold on Pandaria, which includes portals to every major city (faction cities, race cities, cities from previous expansion) along with trainers, an inn, a bank, etc. Where can I find my faction city in Pandaria?
The amount of times I've accidentally performed Co-Op Execution is staggering. I know it will be performed when I see two swords crossing a skull above the enemy's head. The thing is, is this random or is there a way I can force this to occur?
As you can see in the screenshot below (full size here) my own settlement (Moridunon) has white "fumes", whereas my ally's city (Iska) has green ones. But my enemy's settlement (Eblana, far left) doesn't have any fumes - nor do all of my own cities. So at first I thought it had something to do with population growth, but that seems unlikely. Something to do with diplomacy seems unlikely as well, because then I would expect my enemy's city to be red.