On Disc 2 of Shenmue, Ryo tries to get a ticket to Hong Kong.
Because Ryo has not enough money, Fuku-san gives his piggy bank savings to Ryo. Ryo is now able to buy a boat ticket (¥69000) at the Asia Travel Company.
What happens if Ryo spends all his money (including Fuku-san’s savings) for toy capsules before buying this ticket?
Would you have to earn it back the hard way before the story can progress?
Any other ways to earn money at this point?
Being the achievement whore that I am, and knowing that others out there are as well, I thought it'd be good to have a centralized place where you can see what you have to do to get them all. Single-Player Achievements These achievements are unlocked in the single player campaign Story-Progression Achievements You will get these achievements just by playing all the way through the single... her here; Ch. 7 Smash TV - Break 11 test chamber monitors - You know what he's got too many of? Monitors! Loads of 'em Co-Op Achievements Completion Achievements You will get these achievements
Possible Duplicate: Is there enough money in one playthrough to buy everything? There was a finite amount of money in ME2, making it impossible to buy every single upgrade in one play through. How does this work in ME3? Can I earn enough money to buy every single thing in game, or do I need to play the game multiple times before I can have all upgrades?
saving money (again, is money really an issue?) One Weapon Dual-Wielding Cons: You have to level up the weapon before you can dual-wield (if you single the gun all the way, it will take some time...The ability to dual-wield the same one-handed weapon seems like the most useless ability to have out of all weapon upgrades you can earn to me (golden doesn't count). e.g., If you wanted to dual-wield two SMGs, you'd just buy two different SMGs and equip them each in a hand and you have your "dual-wield." No need to get your weapon to level 5 or 6 just to be able to do so. Frankly I see
Since the native OUYA controllers unfortunately lack force feedback, I'd like to buy either a wired or wireless XBOX360 or PS3 controller (or any other that I can then use on both the OUYA and my PC). But before I waste money on something that costs me my summer vacation to get working (if it's possible at all), I'd like to know: Which controllers (wireless or not) do connect to the OUYA without much of a hassle? It is not necessary that they work as OUYA-controller as long as Mupen64Plus (and preferably the other emulators available in the OUYA store) supports them. I know this point makes
these items do? Most of these items cost ridiculous amounts of lifestyle points (200?! 250?!! Shy of cheating/exploits or paying money, these goals would take most any free player 1+ months of playing or some very good luck with the dog.) and before I am willing to invest in them, like any reasonable individual, I'd like to know if they actually do anything at all. The only difference I've seen with the food and water bowl that I've usually kept topped up is that the dog seems to defecate on the lawn now. Do the dogs dig up more money or LP or something? I haven't noticed a difference from
(What would be the normal reward money without the Amulet Coin.) Does anyone know why this is happening? My only guess would be because I intentionally die on the second Elite Four member, thus... on GameFAQs that defeating the Elite Four members repeatedly with the Amulet Coin was a viable way to earn some quick money, but this doesn't seem to be the case. The image above shows before, after... and tried again, just to make sure it wasn't a fluke. This is my method: Start battle with the first Elite Four member. Defeat him. Go on to the second member, get as far as I can until I die. I die
I have been playing survival mode with some [in my mind] decent players I met in Gears of War Judgement and we have been having some troubles trying to earn the Onyx Medal for the Survival mode... and small map picture (best I could find). Each class that we can choose from has its different perks: Medic = Stim grenades (heals and revives), Engineer = Turret and repairs, Scout = Spot grenade... Support 1 Medic, 3 Engineers, 1 Scout 1 Medic, 3 Support, 1 Scout 1 Medic, 4 Support We were able to get to wave 9 with the 1 Medic, 4 Support build. Our Methodology was this: All support
(Wreck as many competing Racers as possible before they complete their race) The differences between difficulties are easy to tell for Rapid Response and Hot Pursuit, but I couldn't see any for Interceptor events. In Rapid Response, the higher the difficulty, the stricter the time limit. You can easily gold the easy ones using a fast car, even if you drive like a lunatic, whereas the hard ones... gold in Interceptor you have to wreck your target in 2 minutes, regardless of the difficulty, and the target's Heat level depends on the car you're using. At first I believed the difficulty would
I've noticed when in the menu, there are a few undocumented keyboard shortcuts. I've found the following so far: 1 appears to work the same as Enter 2 will compare items in the menu 3 will automatically junk something for you I've noticed inconsistent behavior in dialogues - when speaking to a blacksmith trainer to see if these shortcuts worked at all in dialogues, I managed to spend my life's savings on training by hitting 1 in that context. What other interface-specific keyboard shortcuts are there, and are they documented anywhere?