Terraria no longer starts after 1.2 update, terminates with unhandled exception

  • Terraria no longer starts after 1.2 update, terminates with unhandled exception Dillmo

    I have had the game, Terraria for a while and it has always worked fine for me. Recently, a new update, 1.2, came out, and Steam updated the game to that version. After that, Terraria no longer starts up. Even if I run it as administrator, or from cmd. From cmd, there is no error. After entering the command, I am immediately allowed to type again. Nothing happens at all. I do not see any dialog telling me Steam is starting the game, but my friends are told that I am playing it, then that I am no longer playing it, shortly after.

    Here is the error I found in Event Viewer:

    Application: Terraria.exe
    Framework Version: v4.0.30319
    Description: The process was terminated due to an unhandled exception.
    Exception Info: System.TypeInitializationException
       at Terraria.Main..ctor()
       at Terraria.Program.Main(System.String[])

    Here's what I've done to fix the problem:

    • Reinstall Terraria
    • Reinstall the XNA Framework 4.0
    • Did not reinstall .NET, but it works with Visual Studio (version 4.5, which is technically just an update to 4.0). Plus, I repaired it, which is, so far as I know, an equivalent to reinstallation.
    • Verify game cache integrity. This is the strange part. I am always told that the cache is invalid, then Steam redownloads the required file, and the cache is invalid after verifying again.
    • Restarting my computer
    • Repairing the XNA Framework in the Terraria folder
    • Set Terraria to compatability mode for XP SP2, which worked for the initial update, but a new bugfix makes it so that no longer works.

    Here are my system specs:

    OS Name Microsoft Windows 7 Home Premium
    Version 6.1.7601 Service Pack 1 Build 7601
    OS Manufacturer Microsoft Corporation
    System Manufacturer LENOVO
    System Model    IdeaCentre K430
    System Type x64-based PC
    Processor   Intel(R) Core(TM) i5-2320 CPU @ 3.00GHz, 3001 Mhz, 4 Core(s), 4 Logical Processor(s)
    BIOS Version/Date   LENOVO E8KT24AUS, 2/16/2012
    SMBIOS Version  2.7
    Windows Directory   C:\Windows
    System Directory    C:\Windows\system32
    Boot Device \Device\HarddiskVolume1
    Locale  United States
    Hardware Abstraction Layer  Version = "6.1.7601.17514"
    Time Zone   Eastern Daylight Time
    Installed Physical Memory (RAM) 16.0 GB
    Total Physical Memory   16.0 GB
    Available Physical Memory   8.21 GB
    Total Virtual Memory    31.9 GB
    Available Virtual Memory    22.4 GB
    Page File Space 16.0 GB
    Page File   C:\pagefile.sys

    What can I do to get the game to work? I can verify that it did work before with .NET 4.5, so that is not the problem. Can someone help me get a hint as to what's wrong? Thanks.

  • According to numerous sources (one, two) it's in fact related to .NET installation. In order to repair it, you need to uninstall both XNA Framework, and .NET Framework.

    Using "Programs and Features":

    1. Uninstall Terraria
    2. Uninstall all XNA stuff
    3. Uninstall all .NET Framework stuff ("extended" must be uninstalled first!)
    4. Reboot
    5. Reinstall Terraria and let it reinstall the .NET and XNA stuff.

steam terraria
Related questions and answers
  • I'm having trouble with Bit.Trip Runner on my laptop, installed using Steam. I try to open the game, it tries to do its "initial install", then thinks for a moment with a black screen, before failing with the Windows error runner.exe has stopped working. (So useful!) I've asked a friend of mine to try loading the game, and it's working for him, so it appears to just be me. It's also worked in the past for me, so it's probably either an update on my end or theirs. I'm well and truly into the "throw solutions at the wall and see if any of them work" stage. Things I have tried: Deleting

  • /threads/166844-unity-web-player-doesn-t-work http://answers.unity3d.com/questions/438965/auto-update-failed-1.html This link may actually prove to be helpful. However, I don't know which log file they are referring to. If someone can tell me, we may be one step close to getting this game running. Update I removed the log files I had previously uploaded here. One was the from when I attempted... anyone know what is causing the problem? Has anyone figured out a work around? Update As per suggestion, I tried following the link given in the error details. The url changed since the problem

  • to latest CBA Changing affinity to one core. All it did was kill FPS. What can I do to track this problem down? ...I have been playing flashpoint: Zargabad 1.23 (armaholic) with zeus ai (no ACE) and the game will start to hitch every 10 seconds or so after an extended session (40 kills maybe). Seems to be related to streaming in data but standing in one spot does not clear the issue. If I start a new session it will work fine again for a while. DayZ does not have this issue and I didn't notice the problem

  • there that continuously reappear when I try to launch the game, always receiving the error message. Please help! System Information: OS X version: 10.8.5 Processor: 2.3 GHz Intel Core i7 Memory: 34 GB 1600 MHz...Error message received: The Sims 3 Unable to start game Service initialization failed (0x0175dcbb) I go to my games on Origin and click play on The Sims 3. I have no expansions downloaded onto my computer yet, and am just trying to run the base for now. When I press play, it gives me the registration code and tells me the game will open in an outside launcher. Then, I get the blue screen

  • , total string texture memory is 2.25 MB Generating new string page texture 93: 384x256, total string texture memory is 2.65 MB Installing breakpad exception handler for appid(steam)/version(1.0) System... string page texture 2: 48x256, total string texture memory is 49.15 KB Generating new string page texture 3: 256x256, total string texture memory is 311.30 KB Installing breakpad exception handler...: "/home/____/Steam/ubuntu12_32/steam steam://open/games" ExecSteamURL: "steam://open/games" Generating new string page texture 75: 1024x256, total string texture memory is 1.36 MB Generating new string

  • this problem? Edit: I was going through my Downloads folder and found three Java error messages, most likely from Minecraft. Here is the message: Second Edit: Somebody asked me to determine if I had the path...\WirelessCommon\;C:\Program Files (x86)\Java\jdk1.7.0_02\jre\bin USERNAME=Griffin OS=Windows_NT PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 42 Stepping 7, GenuineIntel --------------- S Y S T E M... set the path to the 64 bit version of Java so I can use it with Minecraft? # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc

  • . One more thing, when I alt-tab out and then back in the frame rate goes up to 25-30 and then starts to fall back to crap. This is driving me MAD! Can anyone please help me? System Total amount of system memory 12.0 GB RAM System type 64-bit operating system Number of processor cores 4 Storage Total size of hard disk(s) 3391 GB Disk partition (C:) 81 GB Free (581 GB Total) Disk...Something similar is happening to me. When I open the game (or any game on my PC) it will go to a high FPS (like 60+) but then i can watch the frame rate tick down slowly until it hovers around 10-13

  • I recently installed rage on my PC, expecting to run smoothly after i played it on a less powerful pc having a decent FPS, BUT! Here comes the plot twist, because after I start a new game, (the pre-rendered cinematics running okay ofcourse) and get in the actual game, I literally get 0FPS, the game 'updates' every 2-3 seconds so it takes like 2 minutes open start menu etc. My PC is more than enough for this game, so what can be the problem? Am I missing something? 0FPS PC SPECS: Processor: AMD Phenom II x4 965 Black Edition @3,9Ghz RAM: 8GB Kingston 1333MHz Videocard: MSI HD6790

  • - was corrupted. (Again, I wish there was a way to know which!) UPDATE 4: Tried a new game with just these on: USKP UDGP UDBP Alternate Start Guess what. AGAIN the corrupted file issue. Tried again... up 3 corrupted files. Wish I knew which those were, but I had cleaned my master files using TES5Edit, so I thought I had screwed up something there. Created a new barebones game, and at last, I'm... still at large. UPDATE 3: After having no luck with a fully modded game, started to gradually activate mods again... eventually I realized that the truckload of mods I had activated on my previous

Data information